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graphics.pas
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Pascal/Delphi Source File
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1998-09-22
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132KB
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4,638 lines
{
This file is part of the Free Pascal run time library.
A file in Amiga system run time library.
Copyright (c) 1998 by Nils Sjoholm
member of the Amiga RTL development team.
See the file COPYING.FPC, included in this distribution,
for details about the copyright.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
**********************************************************************}
unit graphics;
INTERFACE
uses exec, hardware, utility;
const
BITSET = $8000;
BITCLR = 0;
type
pRectangle = ^tRectangle;
tRectangle = record
MinX,MinY : Word;
MaxX,MaxY : Word;
end;
pRect32 = ^tRect32;
tRect32 = record
MinX,MinY : Longint;
MaxX,MaxY : Longint;
end;
pPoint = ^tPoint;
tPoint = record
x,y : Word;
end;
PLANEPTR = Pointer;
pBitMap = ^tBitMap;
tBitMap = record
BytesPerRow : Word;
Rows : Word;
Flags : Byte;
Depth : Byte;
pad : Word;
Planes : Array [0..7] of PLANEPTR;
end;
{* flags for AllocBitMap, etc. *}
const
BMB_CLEAR = 0;
BMB_DISPLAYABLE = 1;
BMB_INTERLEAVED = 2;
BMB_STANDARD = 3;
BMB_MINPLANES = 4;
BMF_CLEAR = (1 shl BMB_CLEAR);
BMF_DISPLAYABLE = (1 shl BMB_DISPLAYABLE);
BMF_INTERLEAVED = (1 shl BMB_INTERLEAVED);
BMF_STANDARD = (1 shl BMB_STANDARD);
BMF_MINPLANES = (1 shl BMB_MINPLANES);
{* the following are for GetBitMapAttr() *}
BMA_HEIGHT = 0;
BMA_DEPTH = 4;
BMA_WIDTH = 8;
BMA_FLAGS = 12;
{ structures used by and constructed by windowlib.a }
{ understood by rom software }
type
pClipRect = ^tClipRect;
tClipRect = record
Next : pClipRect; { roms used to find next ClipRect }
prev : pClipRect; { ignored by roms, used by windowlib }
lobs : Pointer; { ignored by roms, used by windowlib (LayerPtr)}
BitMap : pBitMap;
bounds : tRectangle; { set up by windowlib, used by roms }
_p1,
_p2 : Pointer; { system reserved }
reserved : Longint; { system use }
Flags : Longint; { only exists in layer allocation }
end;
pLayer = ^tLayer;
tLayer = record
front,
back : pLayer; { ignored by roms }
ClipRect : pClipRect; { read by roms to find first cliprect }
rp : Pointer; { (RastPortPtr) ignored by roms, I hope }
bounds : tRectangle; { ignored by roms }
reserved : Array [0..3] of Byte;
priority : Word; { system use only }
Flags : Word; { obscured ?, Virtual BitMap? }
SuperBitMap : pBitMap;
SuperClipRect : pClipRect; { super bitmap cliprects if
VBitMap != 0}
{ else damage cliprect list for refresh }
Window : Pointer; { reserved for user interface use }
Scroll_X,
Scroll_Y : Word;
cr,
cr2,
crnew : pClipRect; { used by dedice }
SuperSaveClipRects : pClipRect; { preallocated cr's }
cliprects : pClipRect; { system use during refresh }
LayerInfo : Pointer; { points to head of the list }
Lock : tSignalSemaphore;
BackFill : pHook;
reserved1 : ULONG;
ClipRegion : Pointer;
saveClipRects : Pointer; { used to back out when in trouble}
Width,
Height : Integer;
reserved2 : Array [0..17] of Byte;
{ this must stay here }
DamageList : Pointer; { list of rectangles to refresh
through }
end;
const
{ internal cliprect flags }
CR_NEEDS_NO_CONCEALED_RASTERS = 1;
CR_NEEDS_NO_LAYERBLIT_DAMAGE = 2;
{ defines for code values for getcode }
ISLESSX = 1;
ISLESSY = 2;
ISGRTRX = 4;
ISGRTRY = 8;
{------ Font Styles ------------------------------------------------}
FS_NORMAL = 0; { normal text (no style bits set) }
FSB_EXTENDED = 3; { extended face (wider than normal) }
FSF_EXTENDED = 8;
FSB_ITALIC = 2; { italic (slanted 1:2 right) }
FSF_ITALIC = 4;
FSB_BOLD = 1; { bold face text (ORed w/ shifted) }
FSF_BOLD = 2;
FSB_UNDERLINED = 0; { underlined (under baseline) }
FSF_UNDERLINED = 1;
FSB_COLORFONT = 6; { this uses ColorTextFont structure }
FSF_COLORFONT = $40;
FSB_TAGGED = 7; { the TextAttr is really an TTextAttr, }
FSF_TAGGED = $80;
{------ Font Flags -------------------------------------------------}
FPB_ROMFONT = 0; { font is in rom }
FPF_ROMFONT = 1;
FPB_DISKFONT = 1; { font is from diskfont.library }
FPF_DISKFONT = 2;
FPB_REVPATH = 2; { designed path is reversed (e.g. left) }
FPF_REVPATH = 4;
FPB_TALLDOT = 3; { designed for hires non-interlaced }
FPF_TALLDOT = 8;
FPB_WIDEDOT = 4; { designed for lores interlaced }
FPF_WIDEDOT = 16;
FPB_PROPORTIONAL = 5; { character sizes can vary from nominal }
FPF_PROPORTIONAL = 32;
FPB_DESIGNED = 6; { size is "designed", not constructed }
FPF_DESIGNED = 64;
FPB_REMOVED = 7; { the font has been removed }
FPF_REMOVED = 128;
{***** TextAttr node, matches text attributes in RastPort *********}
type
pTextAttr = ^tTextAttr;
tTextAttr = record
ta_Name : STRPTR; { name of the font }
ta_YSize : Word; { height of the font }
ta_Style : Byte; { intrinsic font style }
ta_Flags : Byte; { font preferences and flags }
end;
pTTextAttr = ^tTTextAttr;
tTTextAttr = record
tta_Name : STRPTR; { name of the font }
tta_YSize : Word; { height of the font }
tta_Style : Byte; { intrinsic font style }
tta_Flags : Byte; { font preferences AND flags }
tta_Tags : pTagItem; { extended attributes }
end;
{***** Text Tags **************************************************}
CONST
TA_DeviceDPI = (1+TAG_USER); { Tag value is Point union: }
{ Hi Longint XDPI, Lo Longint YDPI }
MAXFONTMATCHWEIGHT = 32767; { perfect match from WeighTAMatch }
{***** TextFonts node *********************************************}
Type
pTextFont = ^tTextFont;
tTextFont = record
tf_Message : tMessage; { reply message for font removal }
{ font name in LN \ used in this }
tf_YSize : Word; { font height | order to best }
tf_Style : Byte; { font style | match a font }
tf_Flags : Byte; { preferences and flags / request. }
tf_XSize : Word; { nominal font width }
tf_Baseline : Word; { distance from the top of char to baseline }
tf_BoldSmear : Word; { smear to affect a bold enhancement }
tf_Accessors : Word; { access count }
tf_LoChar : Byte; { the first character described here }
tf_HiChar : Byte; { the last character described here }
tf_CharData : Pointer; { the bit character data }
tf_Modulo : Word; { the row modulo for the strike font data }
tf_CharLoc : Pointer; { ptr to location data for the strike font }
{ 2 words: bit offset then size }
tf_CharSpace : Pointer; { ptr to words of proportional spacing data }
tf_CharKern : Pointer; { ptr to words of kerning data }
end;
{----- tfe_Flags0 (partial definition) ----------------------------}
CONST
TE0B_NOREMFONT = 0; { disallow RemFont for this font }
TE0F_NOREMFONT = $01;
Type
pTextFontExtension = ^tTextFontExtension;
tTextFontExtension = record { this structure is read-only }
tfe_MatchWord : Word; { a magic cookie for the extension }
tfe_Flags0 : Byte; { (system private flags) }
tfe_Flags1 : Byte; { (system private flags) }
tfe_BackPtr : pTextFont; { validation of compilation }
tfe_OrigReplyPort : pMsgPort; { original value in tf_Extension }
tfe_Tags : pTagItem; { Text Tags for the font }
tfe_OFontPatchS, { (system private use) }
tfe_OFontPatchK : Pointer; { (system private use) }
{ this space is reserved for future expansion }
END;
{***** ColorTextFont node *****************************************}
{----- ctf_Flags --------------------------------------------------}
CONST
CT_COLORMASK = $000F; { mask to get to following color styles }
CT_COLORFONT = $0001; { color map contains designer's colors }
CT_GREYFONT = $0002; { color map describes even-stepped }
{ brightnesses from low to high }
CT_ANTIALIAS = $0004; { zero background thru fully saturated char }
CTB_MAPCOLOR = 0; { map ctf_FgColor to the rp_FgPen IF it's }
CTF_MAPCOLOR = $0001; { is a valid color within ctf_Low..ctf_High }
{----- ColorFontColors --------------------------------------------}
Type
pColorFontColors = ^tColorFontColors;
tColorFontColors = record
cfc_Reserved, { *must* be zero }
cfc_Count : Word; { number of entries in cfc_ColorTable }
cfc_ColorTable : Pointer; { 4 bit per component color map packed xRGB }
END;
{----- ColorTextFont ----------------------------------------------}
pColorTextFont = ^tColorTextFont;
tColorTextFont = record
ctf_TF : tTextFont;
ctf_Flags : Word; { extended flags }
ctf_Depth, { number of bit planes }
ctf_FgColor, { color that is remapped to FgPen }
ctf_Low, { lowest color represented here }
ctf_High, { highest color represented here }
ctf_PlanePick, { PlanePick ala Images }
ctf_PlaneOnOff : Byte; { PlaneOnOff ala Images }
ctf_ColorFontColors : pColorFontColors; { colors for font }
ctf_CharData : Array[0..7] of APTR; {pointers to bit planes ala tf_CharData }
END;
{***** TextExtent node ********************************************}
pTextExtent = ^tTextExtent;
tTextExtent = record
te_Width, { same as TextLength }
te_Height : Word; { same as tf_YSize }
te_Extent : tRectangle; { relative to CP }
END;
const
COPPER_MOVE = 0; { pseude opcode for move #XXXX,dir }
COPPER_WAIT = 1; { pseudo opcode for wait y,x }
CPRNXTBUF = 2; { continue processing with next buffer }
CPR_NT_LOF = $8000; { copper instruction only for Longint frames }
CPR_NT_SHT = $4000; { copper instruction only for long frames }
CPR_NT_SYS = $2000; { copper user instruction only }
type
{ Note: The combination VWaitAddr and HWaitAddr replace a three way
union in C. The three possibilities are:
nxtList : CopListPtr; or
VWaitPos : Longint;
HWaitPos : Longint; or
DestAddr : Longint;
DestData : Longint;
}
pCopIns = ^tCopIns;
tCopIns = record
OpCode : Integer; { 0 = move, 1 = wait }
VWaitAddr : Integer; { vertical or horizontal wait position }
HWaitData : Integer; { destination Pointer or data to send }
end;
{ structure of cprlist that points to list that hardware actually executes }
pcprlist = ^tcprlist;
tcprlist = record
Next : pcprlist;
start : pInteger; { start of copper list }
MaxCount : Integer; { number of long instructions }
end;
pCopList = ^tCopList;
tCopList = record
Next : pCopList; { next block for this copper list }
CopList : pCopList; { system use }
ViewPort : Pointer; { system use }
CopIns : pCopIns; { start of this block }
CopPtr : pCopIns; { intermediate ptr }
CopLStart : pInteger; { mrgcop fills this in for Long Frame}
CopSStart : pInteger; { mrgcop fills this in for Longint Frame}
Count : Integer; { intermediate counter }
MaxCount : Integer; { max # of copins for this block }
DyOffset : Integer; { offset this copper list vertical waits }
SLRepeat : Word;
Flags : Word;
end;
pUCopList = ^tUCopList;
tUCopList = record
Next : pUCopList;
FirstCopList : pCopList; { head node of this copper list }
CopList : pCopList; { node in use }
end;
pcopinit = ^tcopinit;
tcopinit = record
vsync_hblank : array [0..1] of word;
diagstrt : Array [0..11] of word;
fm0 : array [0..1] of word;
diwstart : array [0..9] of word;
bplcon2 : array [0..1] of word;
sprfix : array [0..(2*8)] of word;
sprstrtup : Array [0..(2*8*2)] of Word;
wait14 : array [0..1] of word;
norm_hblank : array [0..1] of word;
jump : array [0..1] of word;
wait_forever : array [0..5] of word;
sprstop : Array [0..7] of Word;
end;
pAreaInfo = ^tAreaInfo;
tAreaInfo = record
VctrTbl : Pointer; { ptr to start of vector table }
VctrPtr : Pointer; { ptr to current vertex }
FlagTbl : Pointer; { ptr to start of vector flag table }
FlagPtr : Pointer; { ptrs to areafill flags }
Count : Integer; { number of vertices in list }
MaxCount : Integer; { AreaMove/Draw will not allow Count>MaxCount}
FirstX,
FirstY : Integer; { first point for this polygon }
end;
pTmpRas = ^tTmpRas;
tTmpRas = record
RasPtr : Pointer;
Size : Longint;
end;
{ unoptimized for 32bit alignment of pointers }
pGelsInfo = ^tGelsInfo;
tGelsInfo = record
sprRsrvd : Shortint; { flag of which sprites to reserve from
vsprite system }
Flags : Byte; { system use }
gelHead,
gelTail : Pointer; { (VSpritePtr) dummy vSprites for list management}
{ pointer to array of 8 WORDS for sprite available lines }
nextLine : Pointer;
{ pointer to array of 8 pointers for color-last-assigned to vSprites }
lastColor : Pointer;
collHandler : Pointer; { (collTablePtr) Pointeres of collision routines }
leftmost,
rightmost,
topmost,
bottommost : Integer;
firstBlissObj,
lastBlissObj : Pointer; { system use only }
end;
pRastPort = ^tRastPort;
tRastPort = record
Layer : pLayer; { LayerPtr }
BitMap : pBitMap; { BitMapPtr }
AreaPtrn : Pointer; { ptr to areafill pattern }
TmpRas : pTmpRas;
AreaInfo : pAreaInfo;
GelsInfo : pGelsInfo;
Mask : Byte; { write mask for this raster }
FgPen : Shortint; { foreground pen for this raster }
BgPen : Shortint; { background pen }
AOlPen : Shortint; { areafill outline pen }
DrawMode : Shortint; { drawing mode for fill, lines, and text }
AreaPtSz : Shortint; { 2^n words for areafill pattern }
linpatcnt : Shortint; { current line drawing pattern preshift }
dummy : Shortint;
Flags : Word; { miscellaneous control bits }
LinePtrn : Word; { 16 bits for textured lines }
cp_x,
cp_y : Integer; { current pen position }
minterms : Array [0..7] of Byte;
PenWidth : Integer;
PenHeight : Integer;
Font : pTextFont; { (TextFontPtr) current font Pointer }
AlgoStyle : Byte; { the algorithmically generated style }
TxFlags : Byte; { text specific flags }
TxHeight : Word; { text height }
TxWidth : Word; { text nominal width }
TxBaseline : Word; { text baseline }
TxSpacing : Integer; { text spacing (per character) }
RP_User : Pointer;
longreserved : Array [0..1] of ULONG;
wordreserved : Array [0..6] of Word; { used to be a node }
reserved : Array [0..7] of Byte; { for future use }
end;
const
{ drawing modes }
JAM1 = 0; { jam 1 color into raster }
JAM2 = 1; { jam 2 colors into raster }
COMPLEMENT = 2; { XOR bits into raster }
INVERSVID = 4; { inverse video for drawing modes }
{ these are the flag bits for RastPort flags }
FRST_DOT = $01; { draw the first dot of this line ? }
ONE_DOT = $02; { use one dot mode for drawing lines }
DBUFFER = $04; { flag set when RastPorts are double-buffered }
{ only used for bobs }
AREAOUTLINE = $08; { used by areafiller }
NOCROSSFILL = $20; { areafills have no crossovers }
{ there is only one style of clipping: raster clipping }
{ this preserves the continuity of jaggies regardless of clip window }
{ When drawing into a RastPort, if the ptr to ClipRect is nil then there }
{ is no clipping done, this is dangerous but useful for speed }
Const
CleanUp = $40;
CleanMe = CleanUp;
BltClearWait = 1; { Waits for blit to finish }
BltClearXY = 2; { Use Row/Bytes per row method }
{ Useful minterms }
StraightCopy = $C0; { Vanilla copy }
InvertAndCopy = $30; { Invert the source before copy }
InvertDest = $50; { Forget source, invert dest }
{ mode coercion definitions }
const
{ These flags are passed (in combination) to CoerceMode() to determine the
* type of coercion required.
}
{ Ensure that the mode coerced to can display just as many colours as the
* ViewPort being coerced.
}
PRESERVE_COLORS = 1;
{ Ensure that the mode coerced to is not interlaced. }
AVOID_FLICKER = 2;
{ Coercion should ignore monitor compatibility issues. }
IGNORE_MCOMPAT = 4;
BIDTAG_COERCE = 1; { Private }
const
{ VSprite flags }
{ user-set VSprite flags: }
SUSERFLAGS = $00FF; { mask of all user-settable VSprite-flags }
VSPRITE_f = $0001; { set if VSprite, clear if Bob }
{ VSPRITE had to be changed for name conflict }
SAVEBACK = $0002; { set if background is to be saved/restored }
OVERLAY = $0004; { set to mask image of Bob onto background }
MUSTDRAW = $0008; { set if VSprite absolutely must be drawn }
{ system-set VSprite flags: }
BACKSAVED = $0100; { this Bob's background has been saved }
BOBUPDATE = $0200; { temporary flag, useless to outside world }
GELGONE = $0400; { set if gel is completely clipped (offscreen) }
VSOVERFLOW = $0800; { VSprite overflow (if MUSTDRAW set we draw!) }
{ Bob flags }
{ these are the user flag bits }
BUSERFLAGS = $00FF; { mask of all user-settable Bob-flags }
SAVEBOB = $0001; { set to not erase Bob }
BOBISCOMP = $0002; { set to identify Bob as AnimComp }
{ these are the system flag bits }
BWAITING = $0100; { set while Bob is waiting on 'after' }
BDRAWN = $0200; { set when Bob is drawn this DrawG pass}
BOBSAWAY = $0400; { set to initiate removal of Bob }
BOBNIX = $0800; { set when Bob is completely removed }
SAVEPRESERVE = $1000; { for back-restore during double-buffer}
OUTSTEP = $2000; { for double-clearing if double-buffer }
{ defines for the animation procedures }
ANFRACSIZE = 6;
ANIMHALF = $0020;
RINGTRIGGER = $0001;
{ UserStuff definitions
* the user can define these to be a single variable or a sub-structure
* if undefined by the user, the system turns these into innocuous variables
* see the manual for a thorough definition of the UserStuff definitions
*
}
type
VUserStuff = Integer; { Sprite user stuff }
BUserStuff = Integer; { Bob user stuff }
AUserStuff = Integer; { AnimOb user stuff }
{********************** GEL STRUCTURES **********************************}
pVSprite = ^tVSprite;
tVSprite = record
{ --------------------- SYSTEM VARIABLES ------------------------------- }
{ GEL linked list forward/backward pointers sorted by y,x value }
NextVSprite : pVSprite;
PrevVSprite : pVSprite;
{ GEL draw list constructed in the order the Bobs are actually drawn, then
* list is copied to clear list
* must be here in VSprite for system boundary detection
}
DrawPath : pVSprite; { pointer of overlay drawing }
ClearPath : pVSprite; { pointer for overlay clearing }
{ the VSprite positions are defined in (y,x) order to make sorting
* sorting easier, since (y,x) as a long Longint
}
OldY, OldX : Integer; { previous position }
{ --------------------- COMMON VARIABLES --------------------------------- }
Flags : Integer; { VSprite flags }
{ --------------------- USER VARIABLES ----------------------------------- }
{ the VSprite positions are defined in (y,x) order to make sorting
* sorting easier, since (y,x) as a long Longint
}
Y, X : Integer; { screen position }
Height : Integer;
Width : Integer; { number of words per row of image data }
Depth : Integer; { number of planes of data }
MeMask : Integer; { which types can collide with this VSprite}
HitMask : Integer; { which types this VSprite can collide with}
ImageData : Pointer; { pointer to VSprite image }
{ borderLine is the one-dimensional logical OR of all
* the VSprite bits, used for fast collision detection of edge
}
BorderLine : Pointer; { logical OR of all VSprite bits }
CollMask : Pointer; { similar to above except this is a matrix }
{ pointer to this VSprite's color definitions (not used by Bobs) }
SprColors : Pointer;
VSBob : Pointer; { (BobPtr) points home if this VSprite
is part of a Bob }
{ planePick flag: set bit selects a plane from image, clear bit selects
* use of shadow mask for that plane
* OnOff flag: if using shadow mask to fill plane, this bit (corresponding
* to bit in planePick) describes whether to fill with 0's or 1's
* There are two uses for these flags:
* - if this is the VSprite of a Bob, these flags describe how the Bob
* is to be drawn into memory
* - if this is a simple VSprite and the user intends on setting the
* MUSTDRAW flag of the VSprite, these flags must be set too to describe
* which color registers the user wants for the image
}
PlanePick : Shortint;
PlaneOnOff : Shortint;
VUserExt : VUserStuff; { user definable: see note above }
end;
{ dBufPacket defines the values needed to be saved across buffer to buffer
* when in double-buffer mode
}
pDBufPacket = ^tDBufPacket;
tDBufPacket = record
BufY,
BufX : Word; { save other buffers screen coordinates }
BufPath : pVSprite; { carry the draw path over the gap }
{ these pointers must be filled in by the user }
{ pointer to other buffer's background save buffer }
BufBuffer : Pointer;
end;
pBob = ^tBob;
tBob = record
{ blitter-objects }
{ --------------------- SYSTEM VARIABLES --------------------------------- }
{ --------------------- COMMON VARIABLES --------------------------------- }
Flags : Integer; { general purpose flags (see definitions below) }
{ --------------------- USER VARIABLES ----------------------------------- }
SaveBuffer : Pointer; { pointer to the buffer for background save }
{ used by Bobs for "cookie-cutting" and multi-plane masking }
ImageShadow : Pointer;
{ pointer to BOBs for sequenced drawing of Bobs
* for correct overlaying of multiple component animations
}
Before : pBob; { draw this Bob before Bob pointed to by before }
After : pBob; { draw this Bob after Bob pointed to by after }
BobVSprite : pVSprite; { this Bob's VSprite definition }
BobComp : Pointer; { (AnimCompPtr) pointer to this Bob's AnimComp def }
DBuffer : Pointer; { pointer to this Bob's dBuf packet }
BUserExt : BUserStuff; { Bob user extension }
end;
pAnimComp = ^tAnimComp;
tAnimComp = record
{ --------------------- SYSTEM VARIABLES --------------------------------- }
{ --------------------- COMMON VARIABLES --------------------------------- }
Flags : Integer; { AnimComp flags for system & user }
{ timer defines how long to keep this component active:
* if set non-zero, timer decrements to zero then switches to nextSeq
* if set to zero, AnimComp never switches
}
Timer : Integer;
{ --------------------- USER VARIABLES ----------------------------------- }
{ initial value for timer when the AnimComp is activated by the system }
TimeSet : Integer;
{ pointer to next and previous components of animation object }
NextComp : pAnimComp;
PrevComp : pAnimComp;
{ pointer to component component definition of next image in sequence }
NextSeq : pAnimComp;
PrevSeq : pAnimComp;
AnimCRoutine : Pointer; { Pointer of special animation procedure }
YTrans : Integer; { initial y translation (if this is a component) }
XTrans : Integer; { initial x translation (if this is a component) }
HeadOb : Pointer; { AnimObPtr }
AnimBob : pBob;
end;
pAnimOb = ^tAnimOb;
tAnimOb = record
{ --------------------- SYSTEM VARIABLES --------------------------------- }
NextOb,
PrevOb : pAnimOb;
{ number of calls to Animate this AnimOb has endured }
Clock : Longint;
AnOldY,
AnOldX : Integer; { old y,x coordinates }
{ --------------------- COMMON VARIABLES --------------------------------- }
AnY,
AnX : Integer; { y,x coordinates of the AnimOb }
{ --------------------- USER VARIABLES ----------------------------------- }
YVel,
XVel : Integer; { velocities of this object }
YAccel,
XAccel : Integer; { accelerations of this object }
RingYTrans,
RingXTrans : Integer; { ring translation values }
AnimORoutine : Pointer; { Pointer of special animation
procedure }
HeadComp : pAnimComp; { pointer to first component }
AUserExt : AUserStuff; { AnimOb user extension }
end;
ppAnimOb = ^pAnimOb;
{ ************************************************************************ }
const
B2NORM = 0;
B2SWAP = 1;
B2BOBBER = 2;
{ ************************************************************************ }
type
{ a structure to contain the 16 collision procedure addresses }
collTable = Array [0..15] of Pointer;
pcollTable = ^collTable;
const
{ These bit descriptors are used by the GEL collide routines.
* These bits are set in the hitMask and meMask variables of
* a GEL to describe whether or not these types of collisions
* can affect the GEL. BNDRY_HIT is described further below;
* this bit is permanently assigned as the boundary-hit flag.
* The other bit GEL_HIT is meant only as a default to cover
* any GEL hitting any other; the user may redefine this bit.
}
BORDERHIT = 0;
{ These bit descriptors are used by the GEL boundry hit routines.
* When the user's boundry-hit routine is called (via the argument
* set by a call to SetCollision) the first argument passed to
* the user's routine is the Pointer of the GEL involved in the
* boundry-hit, and the second argument has the appropriate bit(s)
* set to describe which boundry was surpassed
}
TOPHIT = 1;
BOTTOMHIT = 2;
LEFTHIT = 4;
RIGHTHIT = 8;
Type
pExtendedNode = ^tExtendedNode;
tExtendedNode = record
xln_Succ,
xln_Pred : pNode;
xln_Type : Byte;
xln_Pri : Shortint;
xln_Name : STRPTR;
xln_Subsystem : Byte;
xln_Subtype : Byte;
xln_Library : Longint;
xln_Init : Pointer;
END;
CONST
SS_GRAPHICS = $02;
VIEW_EXTRA_TYPE = 1;
VIEWPORT_EXTRA_TYPE = 2;
SPECIAL_MONITOR_TYPE = 3;
MONITOR_SPEC_TYPE = 4;
type
{ structure used by AddTOFTask }
pIsrvstr = ^tIsrvstr;
tIsrvstr = record
is_Node : tNode;
Iptr : pIsrvstr; { passed to srvr by os }
code : Pointer;
ccode : Pointer;
Carg : Pointer;
end;
Type
pAnalogSignalInterval = ^tAnalogSignalInterval;
tAnalogSignalInterval = record
asi_Start,
asi_Stop : Word;
END;
pSpecialMonitor = ^tSpecialMonitor;
tSpecialMonitor = record
spm_Node : tExtendedNode;
spm_Flags : Word;
do_monitor,
reserved1,
reserved2,
reserved3 : Pointer;
hblank,
vblank,
hsync,
vsync : tAnalogSignalInterval;
END;
pMonitorSpec = ^tMonitorSpec;
tMonitorSpec = record
ms_Node : tExtendedNode;
ms_Flags : Word;
ratioh,
ratiov : Longint;
total_rows,
total_colorclocks,
DeniseMaxDisplayColumn,
BeamCon0,
min_row : Word;
ms_Special : pSpecialMonitor;
ms_OpenCount : Word;
ms_transform,
ms_translate,
ms_scale : Pointer;
ms_xoffset,
ms_yoffset : Word;
ms_LegalView : tRectangle;
ms_maxoscan, { maximum legal overscan }
ms_videoscan : Pointer; { video display overscan }
DeniseMinDisplayColumn : Word;
DisplayCompatible : ULONG;
DisplayInfoDataBase : tList;
DisplayInfoDataBaseSemaphore : tSignalSemaphore;
ms_MrgCop,
ms_LoadView,
ms_KillView : Longint;
END;
const
TO_MONITOR = 0;
FROM_MONITOR = 1;
STANDARD_XOFFSET = 9;
STANDARD_YOFFSET = 0;
MSB_REQUEST_NTSC = 0;
MSB_REQUEST_PAL = 1;
MSB_REQUEST_SPECIAL = 2;
MSB_REQUEST_A2024 = 3;
MSB_DOUBLE_SPRITES = 4;
MSF_REQUEST_NTSC = 1;
MSF_REQUEST_PAL = 2;
MSF_REQUEST_SPECIAL = 4;
MSF_REQUEST_A2024 = 8;
MSF_DOUBLE_SPRITES = 16;
{ obsolete, v37 compatible definitions follow }
REQUEST_NTSC = 1;
REQUEST_PAL = 2;
REQUEST_SPECIAL = 4;
REQUEST_A2024 = 8;
DEFAULT_MONITOR_NAME : PChar = 'default.monitor';
NTSC_MONITOR_NAME : PChar = 'ntsc.monitor';
PAL_MONITOR_NAME : PChar = 'pal.monitor';
STANDARD_MONITOR_MASK = ( REQUEST_NTSC OR REQUEST_PAL ) ;
STANDARD_NTSC_ROWS = 262;
STANDARD_PAL_ROWS = 312;
STANDARD_COLORCLOCKS = 226;
STANDARD_DENISE_MAX = 455;
STANDARD_DENISE_MIN = 93 ;
STANDARD_NTSC_BEAMCON = $0000;
STANDARD_PAL_BEAMCON = DISPLAYPAL ;
SPECIAL_BEAMCON = ( VARVBLANK OR LOLDIS OR VARVSYNC OR VARHSYNC OR VARBEAM OR CSBLANK OR VSYNCTRUE);
MIN_NTSC_ROW = 21 ;
MIN_PAL_ROW = 29 ;
STANDARD_VIEW_X = $81 ;
STANDARD_VIEW_Y = $2C ;
STANDARD_HBSTRT = $06 ;
STANDARD_HSSTRT = $0B ;
STANDARD_HSSTOP = $1C ;
STANDARD_HBSTOP = $2C ;
STANDARD_VBSTRT = $0122;
STANDARD_VSSTRT = $02A6;
STANDARD_VSSTOP = $03AA;
STANDARD_VBSTOP = $1066;
VGA_COLORCLOCKS = (STANDARD_COLORCLOCKS/2);
VGA_TOTAL_ROWS = (STANDARD_NTSC_ROWS*2);
VGA_DENISE_MIN = 59 ;
MIN_VGA_ROW = 29 ;
VGA_HBSTRT = $08 ;
VGA_HSSTRT = $0E ;
VGA_HSSTOP = $1C ;
VGA_HBSTOP = $1E ;
VGA_VBSTRT = $0000;
VGA_VSSTRT = $0153;
VGA_VSSTOP = $0235;
VGA_VBSTOP = $0CCD;
VGA_MONITOR_NAME : PChar = 'vga.monitor';
{ NOTE: VGA70 definitions are obsolete - a VGA70 monitor has never been
* implemented.
}
VGA70_COLORCLOCKS = (STANDARD_COLORCLOCKS/2) ;
VGA70_TOTAL_ROWS = 449;
VGA70_DENISE_MIN = 59;
MIN_VGA70_ROW = 35 ;
VGA70_HBSTRT = $08 ;
VGA70_HSSTRT = $0E ;
VGA70_HSSTOP = $1C ;
VGA70_HBSTOP = $1E ;
VGA70_VBSTRT = $0000;
VGA70_VSSTRT = $02A6;
VGA70_VSSTOP = $0388;
VGA70_VBSTOP = $0F73;
VGA70_BEAMCON = (SPECIAL_BEAMCON XOR VSYNCTRUE);
VGA70_MONITOR_NAME : PChar = 'vga70.monitor';
BROADCAST_HBSTRT = $01 ;
BROADCAST_HSSTRT = $06 ;
BROADCAST_HSSTOP = $17 ;
BROADCAST_HBSTOP = $27 ;
BROADCAST_VBSTRT = $0000;
BROADCAST_VSSTRT = $02A6;
BROADCAST_VSSTOP = $054C;
BROADCAST_VBSTOP = $1C40;
BROADCAST_BEAMCON = ( LOLDIS OR CSBLANK );
RATIO_FIXEDPART = 4;
RATIO_UNITY = 16;
Type
pRasInfo = ^tRasInfo;
tRasInfo = record { used by callers to and InitDspC() }
Next : pRasInfo; { used for dualpf }
BitMap : pBitMap;
RxOffset,
RyOffset : Integer; { scroll offsets in this BitMap }
end;
pView = ^tView;
tView = record
ViewPort : Pointer; { ViewPortPtr }
LOFCprList : pcprlist; { used for interlaced and noninterlaced }
SHFCprList : pcprlist; { only used during interlace }
DyOffset,
DxOffset : Integer; { for complete View positioning }
{ offsets are +- adjustments to standard #s }
Modes : WORD; { such as INTERLACE, GENLOC }
end;
{ these structures are obtained via GfxNew }
{ and disposed by GfxFree }
Type
pViewExtra = ^tViewExtra;
tViewExtra = record
n : tExtendedNode;
View : pView; { backwards link } { view in C-Includes }
Monitor : pMonitorSpec; { monitors for this view }
TopLine : Word;
END;
pViewPort = ^tViewPort;
tViewPort = record
Next : pViewPort;
ColorMap : Pointer; { table of colors for this viewport } { ColorMapPtr }
{ if this is nil, MakeVPort assumes default values }
DspIns : pCopList; { user by MakeView() }
SprIns : pCopList; { used by sprite stuff }
ClrIns : pCopList; { used by sprite stuff }
UCopIns : pUCopList; { User copper list }
DWidth,
DHeight : Integer;
DxOffset,
DyOffset : Integer;
Modes : Word;
SpritePriorities : Byte; { used by makevp }
reserved : Byte;
RasInfo : pRasInfo;
end;
{ this structure is obtained via GfxNew }
{ and disposed by GfxFree }
pViewPortExtra = ^tViewPortExtra;
tViewPortExtra = record
n : tExtendedNode;
ViewPort : pViewPort; { backwards link } { ViewPort in C-Includes }
DisplayClip : tRectangle; { makevp display clipping information }
{ These are added for V39 }
VecTable : Pointer; { Private }
DriverData : Array[0..1] of Pointer;
Flags : WORD;
Origin : Array[0..1] of tPoint; { First visible point relative to the DClip.
* One for each possible playfield.
}
cop1ptr, { private }
cop2ptr : ULONG; { private }
END;
pColorMap = ^tColorMap;
tColorMap = record
Flags : Byte;
CType : Byte; { This is "Type" in C includes }
Count : Word;
ColorTable : Pointer;
cm_vpe : pViewPortExtra;
LowColorBits : Pointer;
TransparencyPlane,
SpriteResolution,
SpriteResDefault,
AuxFlags : Byte;
cm_vp : pViewPort; { ViewPortPtr }
NormalDisplayInfo,
CoerceDisplayInfo : Pointer;
cm_batch_items : pTagItem;
VPModeID : ULONG;
PalExtra : Pointer;
SpriteBase_Even,
SpriteBase_Odd,
Bp_0_base,
Bp_1_base : Word;
end;
{ if Type == 0 then ColorMap is V1.2/V1.3 compatible }
{ if Type != 0 then ColorMap is V36 compatible }
{ the system will never create other than V39 type colormaps when running V39 }
CONST
COLORMAP_TYPE_V1_2 = $00;
COLORMAP_TYPE_V1_4 = $01;
COLORMAP_TYPE_V36 = COLORMAP_TYPE_V1_4; { use this definition }
COLORMAP_TYPE_V39 = $02;
{ Flags variable }
COLORMAP_TRANSPARENCY = $01;
COLORPLANE_TRANSPARENCY = $02;
BORDER_BLANKING = $04;
BORDER_NOTRANSPARENCY = $08;
VIDEOCONTROL_BATCH = $10;
USER_COPPER_CLIP = $20;
CONST
EXTEND_VSTRUCT = $1000; { unused bit in Modes field of View }
{ defines used for Modes in IVPargs }
CONST
GENLOCK_VIDEO = $0002;
LACE = $0004;
SUPERHIRES = $0020;
PFBA = $0040;
EXTRA_HALFBRITE= $0080;
GENLOCK_AUDIO = $0100;
DUALPF = $0400;
HAM = $0800;
EXTENDED_MODE = $1000;
VP_HIDE = $2000;
SPRITES = $4000;
HIRES = $8000;
VPF_A2024 = $40;
VPF_AGNUS = $20;
VPF_TENHZ = $20;
BORDERSPRITES = $40;
CMF_CMTRANS = 0;
CMF_CPTRANS = 1;
CMF_BRDRBLNK = 2;
CMF_BRDNTRAN = 3;
CMF_BRDRSPRT = 6;
SPRITERESN_ECS = 0;
{ ^140ns, except in 35ns viewport, where it is 70ns. }
SPRITERESN_140NS = 1;
SPRITERESN_70NS = 2;
SPRITERESN_35NS = 3;
SPRITERESN_DEFAULT = -1;
{ AuxFlags : }
CMAB_FULLPALETTE = 0;
CMAF_FULLPALETTE = 1;
CMAB_NO_INTERMED_UPDATE = 1;
CMAF_NO_INTERMED_UPDATE = 2;
CMAB_NO_COLOR_LOAD = 2;
CMAF_NO_COLOR_LOAD = 4;
CMAB_DUALPF_DISABLE = 3;
CMAF_DUALPF_DISABLE = 8;
Type
pPaletteExtra = ^tPaletteExtra;
tPaletteExtra = record { structure may be extended so watch out! }
pe_Semaphore : tSignalSemaphore; { shared semaphore for arbitration }
pe_FirstFree, { *private* }
pe_NFree, { number of free colors }
pe_FirstShared, { *private* }
pe_NShared : WORD; { *private* }
pe_RefCnt : Pointer; { *private* }
pe_AllocList : Pointer; { *private* }
pe_ViewPort : pViewPort; { back pointer to viewport }
pe_SharableColors : WORD; { the number of sharable colors. }
end;
{ flags values for ObtainPen }
Const
PENB_EXCLUSIVE = 0;
PENB_NO_SETCOLOR = 1;
PENF_EXCLUSIVE = 1;
PENF_NO_SETCOLOR = 2;
{ obsolete names for PENF_xxx flags: }
PEN_EXCLUSIVE = PENF_EXCLUSIVE;
PEN_NO_SETCOLOR = PENF_NO_SETCOLOR;
{ precision values for ObtainBestPen : }
PRECISION_EXACT = -1;
PRECISION_IMAGE = 0;
PRECISION_ICON = 16;
PRECISION_GUI = 32;
{ tags for ObtainBestPen: }
OBP_Precision = $84000000;
OBP_FailIfBad = $84000001;
{ From V39, MakeVPort() will return an error if there is not enough memory,
* or the requested mode cannot be opened with the requested depth with the
* given bitmap (for higher bandwidth alignments).
}
MVP_OK = 0; { you want to see this one }
MVP_NO_MEM = 1; { insufficient memory for intermediate workspace }
MVP_NO_VPE = 2; { ViewPort does not have a ViewPortExtra, and
* insufficient memory to allocate a temporary one.
}
MVP_NO_DSPINS = 3; { insufficient memory for intermidiate copper
* instructions.
}
MVP_NO_DISPLAY = 4; { BitMap data is misaligned for this viewport's
* mode and depth - see AllocBitMap().
}
MVP_OFF_BOTTOM = 5; { PRIVATE - you will never see this. }
{ From V39, MrgCop() will return an error if there is not enough memory,
* or for some reason MrgCop() did not need to make any copper lists.
}
MCOP_OK = 0; { you want to see this one }
MCOP_NO_MEM = 1; { insufficient memory to allocate the system
* copper lists.
}
MCOP_NOP = 2; { MrgCop() did not merge any copper lists
* (eg, no ViewPorts in the list, or all marked as
* hidden).
}
Type
pDBufInfo = ^tDBufInfo;
tDBufInfo = record
dbi_Link1 : Pointer;
dbi_Count1 : ULONG;
dbi_SafeMessage : tMessage; { replied to when safe to write to old bitmap }
dbi_UserData1 : Pointer; { first user data }
dbi_Link2 : Pointer;
dbi_Count2 : ULONG;
dbi_DispMessage : tMessage; { replied to when new bitmap has been displayed at least
once }
dbi_UserData2 : Pointer; { second user data }
dbi_MatchLong : ULONG;
dbi_CopPtr1,
dbi_CopPtr2,
dbi_CopPtr3 : Pointer;
dbi_BeamPos1,
dbi_BeamPos2 : WORD;
end;
{ include define file for graphics display mode IDs. }
const
INVALID_ID = NOT 0;
{ With all the new modes that are available under V38 and V39, it is highly
* recommended that you use either the asl.library screenmode requester,
* and/or the V39 graphics.library function BestModeIDA().
*
* DO NOT interpret the any of the bits in the ModeID for its meaning. For
* example, do not interpret bit 3 ($4) as meaning the ModeID is interlaced.
* Instead, use GetDisplayInfoData() with DTAG_DISP, and examine the DIPF_...
* flags to determine a ModeID's characteristics. The only exception to
* this rule is that bit 7 ($80) will always mean the ModeID is
* ExtraHalfBright, and bit 11 ($800) will always mean the ModeID is HAM.
}
{ normal identifiers }
MONITOR_ID_MASK = $FFFF1000;
DEFAULT_MONITOR_ID = $00000000;
NTSC_MONITOR_ID = $00011000;
PAL_MONITOR_ID = $00021000;
{ the following 22 composite keys are for Modes on the default Monitor.
* NTSC & PAL "flavors" of these particular keys may be made by or'ing
* the NTSC or PAL MONITOR_ID with the desired MODE_KEY...
*
* For example, to specifically open a PAL HAM interlaced ViewPort
* (or intuition screen), you would use the modeid of
* (PAL_MONITOR_ID OR HAMLACE_KEY)
}
LORES_KEY = $00000000;
HIRES_KEY = $00008000;
SUPER_KEY = $00008020;
HAM_KEY = $00000800;
LORESLACE_KEY = $00000004;
HIRESLACE_KEY = $00008004;
SUPERLACE_KEY = $00008024;
HAMLACE_KEY = $00000804;
LORESDPF_KEY = $00000400;
HIRESDPF_KEY = $00008400;
SUPERDPF_KEY = $00008420;
LORESLACEDPF_KEY = $00000404;
HIRESLACEDPF_KEY = $00008404;
SUPERLACEDPF_KEY = $00008424;
LORESDPF2_KEY = $00000440;
HIRESDPF2_KEY = $00008440;
SUPERDPF2_KEY = $00008460;
LORESLACEDPF2_KEY = $00000444;
HIRESLACEDPF2_KEY = $00008444;
SUPERLACEDPF2_KEY = $00008464;
EXTRAHALFBRITE_KEY = $00000080;
EXTRAHALFBRITELACE_KEY = $00000084;
{ New for AA ChipSet (V39) }
HIRESHAM_KEY = $00008800;
SUPERHAM_KEY = $00008820;
HIRESEHB_KEY = $00008080;
SUPEREHB_KEY = $000080a0;
HIRESHAMLACE_KEY = $00008804;
SUPERHAMLACE_KEY = $00008824;
HIRESEHBLACE_KEY = $00008084;
SUPEREHBLACE_KEY = $000080a4;
{ Added for V40 - may be useful modes for some games or animations. }
LORESSDBL_KEY = $00000008;
LORESHAMSDBL_KEY = $00000808;
LORESEHBSDBL_KEY = $00000088;
HIRESHAMSDBL_KEY = $00008808;
{ VGA identifiers }
VGA_MONITOR_ID = $00031000;
VGAEXTRALORES_KEY = $00031004;
VGALORES_KEY = $00039004;
VGAPRODUCT_KEY = $00039024;
VGAHAM_KEY = $00031804;
VGAEXTRALORESLACE_KEY = $00031005;
VGALORESLACE_KEY = $00039005;
VGAPRODUCTLACE_KEY = $00039025;
VGAHAMLACE_KEY = $00031805;
VGAEXTRALORESDPF_KEY = $00031404;
VGALORESDPF_KEY = $00039404;
VGAPRODUCTDPF_KEY = $00039424;
VGAEXTRALORESLACEDPF_KEY = $00031405;
VGALORESLACEDPF_KEY = $00039405;
VGAPRODUCTLACEDPF_KEY = $00039425;
VGAEXTRALORESDPF2_KEY = $00031444;
VGALORESDPF2_KEY = $00039444;
VGAPRODUCTDPF2_KEY = $00039464;
VGAEXTRALORESLACEDPF2_KEY = $00031445;
VGALORESLACEDPF2_KEY = $00039445;
VGAPRODUCTLACEDPF2_KEY = $00039465;
VGAEXTRAHALFBRITE_KEY = $00031084;
VGAEXTRAHALFBRITELACE_KEY = $00031085;
{ New for AA ChipSet (V39) }
VGAPRODUCTHAM_KEY = $00039824;
VGALORESHAM_KEY = $00039804;
VGAEXTRALORESHAM_KEY = VGAHAM_KEY;
VGAPRODUCTHAMLACE_KEY = $00039825;
VGALORESHAMLACE_KEY = $00039805;
VGAEXTRALORESHAMLACE_KEY = VGAHAMLACE_KEY;
VGAEXTRALORESEHB_KEY = VGAEXTRAHALFBRITE_KEY;
VGAEXTRALORESEHBLACE_KEY = VGAEXTRAHALFBRITELACE_KEY;
VGALORESEHB_KEY = $00039084;
VGALORESEHBLACE_KEY = $00039085;
VGAEHB_KEY = $000390a4;
VGAEHBLACE_KEY = $000390a5;
{ These ModeIDs are the scandoubled equivalents of the above, with the
* exception of the DualPlayfield modes, as AA does not allow for scandoubling
* dualplayfield.
}
VGAEXTRALORESDBL_KEY = $00031000;
VGALORESDBL_KEY = $00039000;
VGAPRODUCTDBL_KEY = $00039020;
VGAEXTRALORESHAMDBL_KEY = $00031800;
VGALORESHAMDBL_KEY = $00039800;
VGAPRODUCTHAMDBL_KEY = $00039820;
VGAEXTRALORESEHBDBL_KEY = $00031080;
VGALORESEHBDBL_KEY = $00039080;
VGAPRODUCTEHBDBL_KEY = $000390a0;
{ a2024 identifiers }
A2024_MONITOR_ID = $00041000;
A2024TENHERTZ_KEY = $00041000;
A2024FIFTEENHERTZ_KEY = $00049000;
{ prototype identifiers (private) }
PROTO_MONITOR_ID = $00051000;
{ These monitors and modes were added for the V38 release. }
EURO72_MONITOR_ID = $00061000;
EURO72EXTRALORES_KEY = $00061004;
EURO72LORES_KEY = $00069004;
EURO72PRODUCT_KEY = $00069024;
EURO72HAM_KEY = $00061804;
EURO72EXTRALORESLACE_KEY = $00061005;
EURO72LORESLACE_KEY = $00069005;
EURO72PRODUCTLACE_KEY = $00069025;
EURO72HAMLACE_KEY = $00061805;
EURO72EXTRALORESDPF_KEY = $00061404;
EURO72LORESDPF_KEY = $00069404;
EURO72PRODUCTDPF_KEY = $00069424;
EURO72EXTRALORESLACEDPF_KEY = $00061405;
EURO72LORESLACEDPF_KEY = $00069405;
EURO72PRODUCTLACEDPF_KEY = $00069425;
EURO72EXTRALORESDPF2_KEY = $00061444;
EURO72LORESDPF2_KEY = $00069444;
EURO72PRODUCTDPF2_KEY = $00069464;
EURO72EXTRALORESLACEDPF2_KEY = $00061445;
EURO72LORESLACEDPF2_KEY = $00069445;
EURO72PRODUCTLACEDPF2_KEY = $00069465;
EURO72EXTRAHALFBRITE_KEY = $00061084;
EURO72EXTRAHALFBRITELACE_KEY = $00061085;
{ New AA modes (V39) }
EURO72PRODUCTHAM_KEY = $00069824;
EURO72PRODUCTHAMLACE_KEY = $00069825;
EURO72LORESHAM_KEY = $00069804;
EURO72LORESHAMLACE_KEY = $00069805;
EURO72EXTRALORESHAM_KEY = EURO72HAM_KEY;
EURO72EXTRALORESHAMLACE_KEY = EURO72HAMLACE_KEY ;
EURO72EXTRALORESEHB_KEY = EURO72EXTRAHALFBRITE_KEY;
EURO72EXTRALORESEHBLACE_KEY = EURO72EXTRAHALFBRITELACE_KEY;
EURO72LORESEHB_KEY = $00069084;
EURO72LORESEHBLACE_KEY = $00069085;
EURO72EHB_KEY = $000690a4;
EURO72EHBLACE_KEY = $000690a5;
{ These ModeIDs are the scandoubled equivalents of the above, with the
* exception of the DualPlayfield modes, as AA does not allow for scandoubling
* dualplayfield.
}
EURO72EXTRALORESDBL_KEY = $00061000;
EURO72LORESDBL_KEY = $00069000;
EURO72PRODUCTDBL_KEY = $00069020;
EURO72EXTRALORESHAMDBL_KEY = $00061800;
EURO72LORESHAMDBL_KEY = $00069800;
EURO72PRODUCTHAMDBL_KEY = $00069820;
EURO72EXTRALORESEHBDBL_KEY = $00061080;
EURO72LORESEHBDBL_KEY = $00069080;
EURO72PRODUCTEHBDBL_KEY = $000690a0;
EURO36_MONITOR_ID = $00071000;
{ Euro36 modeids can be ORed with the default modeids a la NTSC and PAL.
* For example, Euro36 SuperHires is
* (EURO36_MONITOR_ID OR SUPER_KEY)
}
SUPER72_MONITOR_ID = $00081000;
{ Super72 modeids can be ORed with the default modeids a la NTSC and PAL.
* For example, Super72 SuperHiresLace (80$600) is
* (SUPER72_MONITOR_ID OR SUPERLACE_KEY).
* The following scandoubled Modes are the exception:
}
SUPER72LORESDBL_KEY = $00081008;
SUPER72HIRESDBL_KEY = $00089008;
SUPER72SUPERDBL_KEY = $00089028;
SUPER72LORESHAMDBL_KEY = $00081808;
SUPER72HIRESHAMDBL_KEY = $00089808;
SUPER72SUPERHAMDBL_KEY = $00089828;
SUPER72LORESEHBDBL_KEY = $00081088;
SUPER72HIRESEHBDBL_KEY = $00089088;
SUPER72SUPEREHBDBL_KEY = $000890a8;
{ These monitors and modes were added for the V39 release. }
DBLNTSC_MONITOR_ID = $00091000;
DBLNTSCLORES_KEY = $00091000;
DBLNTSCLORESFF_KEY = $00091004;
DBLNTSCLORESHAM_KEY = $00091800;
DBLNTSCLORESHAMFF_KEY = $00091804;
DBLNTSCLORESEHB_KEY = $00091080;
DBLNTSCLORESEHBFF_KEY = $00091084;
DBLNTSCLORESLACE_KEY = $00091005;
DBLNTSCLORESHAMLACE_KEY = $00091805;
DBLNTSCLORESEHBLACE_KEY = $00091085;
DBLNTSCLORESDPF_KEY = $00091400;
DBLNTSCLORESDPFFF_KEY = $00091404;
DBLNTSCLORESDPFLACE_KEY = $00091405;
DBLNTSCLORESDPF2_KEY = $00091440;
DBLNTSCLORESDPF2FF_KEY = $00091444;
DBLNTSCLORESDPF2LACE_KEY = $00091445;
DBLNTSCHIRES_KEY = $00099000;
DBLNTSCHIRESFF_KEY = $00099004;
DBLNTSCHIRESHAM_KEY = $00099800;
DBLNTSCHIRESHAMFF_KEY = $00099804;
DBLNTSCHIRESLACE_KEY = $00099005;
DBLNTSCHIRESHAMLACE_KEY = $00099805;
DBLNTSCHIRESEHB_KEY = $00099080;
DBLNTSCHIRESEHBFF_KEY = $00099084;
DBLNTSCHIRESEHBLACE_KEY = $00099085;
DBLNTSCHIRESDPF_KEY = $00099400;
DBLNTSCHIRESDPFFF_KEY = $00099404;
DBLNTSCHIRESDPFLACE_KEY = $00099405;
DBLNTSCHIRESDPF2_KEY = $00099440;
DBLNTSCHIRESDPF2FF_KEY = $00099444;
DBLNTSCHIRESDPF2LACE_KEY = $00099445;
DBLNTSCEXTRALORES_KEY = $00091200;
DBLNTSCEXTRALORESHAM_KEY = $00091a00;
DBLNTSCEXTRALORESEHB_KEY = $00091280;
DBLNTSCEXTRALORESDPF_KEY = $00091600;
DBLNTSCEXTRALORESDPF2_KEY = $00091640;
DBLNTSCEXTRALORESFF_KEY = $00091204;
DBLNTSCEXTRALORESHAMFF_KEY = $00091a04;
DBLNTSCEXTRALORESEHBFF_KEY = $00091284;
DBLNTSCEXTRALORESDPFFF_KEY = $00091604;
DBLNTSCEXTRALORESDPF2FF_KEY = $00091644;
DBLNTSCEXTRALORESLACE_KEY = $00091205;
DBLNTSCEXTRALORESHAMLACE_KEY = $00091a05;
DBLNTSCEXTRALORESEHBLACE_KEY = $00091285;
DBLNTSCEXTRALORESDPFLACE_KEY = $00091605;
DBLNTSCEXTRALORESDPF2LACE_KEY = $00091645;
DBLPAL_MONITOR_ID = $000a1000;
DBLPALLORES_KEY = $000a1000;
DBLPALLORESFF_KEY = $000a1004;
DBLPALLORESHAM_KEY = $000a1800;
DBLPALLORESHAMFF_KEY = $000a1804;
DBLPALLORESEHB_KEY = $000a1080;
DBLPALLORESEHBFF_KEY = $000a1084;
DBLPALLORESLACE_KEY = $000a1005;
DBLPALLORESHAMLACE_KEY = $000a1805;
DBLPALLORESEHBLACE_KEY = $000a1085;
DBLPALLORESDPF_KEY = $000a1400;
DBLPALLORESDPFFF_KEY = $000a1404;
DBLPALLORESDPFLACE_KEY = $000a1405;
DBLPALLORESDPF2_KEY = $000a1440;
DBLPALLORESDPF2FF_KEY = $000a1444;
DBLPALLORESDPF2LACE_KEY = $000a1445;
DBLPALHIRES_KEY = $000a9000;
DBLPALHIRESFF_KEY = $000a9004;
DBLPALHIRESHAM_KEY = $000a9800;
DBLPALHIRESHAMFF_KEY = $000a9804;
DBLPALHIRESLACE_KEY = $000a9005;
DBLPALHIRESHAMLACE_KEY = $000a9805;
DBLPALHIRESEHB_KEY = $000a9080;
DBLPALHIRESEHBFF_KEY = $000a9084;
DBLPALHIRESEHBLACE_KEY = $000a9085;
DBLPALHIRESDPF_KEY = $000a9400;
DBLPALHIRESDPFFF_KEY = $000a9404;
DBLPALHIRESDPFLACE_KEY = $000a9405;
DBLPALHIRESDPF2_KEY = $000a9440;
DBLPALHIRESDPF2FF_KEY = $000a9444;
DBLPALHIRESDPF2LACE_KEY = $000a9445;
DBLPALEXTRALORES_KEY = $000a1200;
DBLPALEXTRALORESHAM_KEY = $000a1a00;
DBLPALEXTRALORESEHB_KEY = $000a1280;
DBLPALEXTRALORESDPF_KEY = $000a1600;
DBLPALEXTRALORESDPF2_KEY = $000a1640;
DBLPALEXTRALORESFF_KEY = $000a1204;
DBLPALEXTRALORESHAMFF_KEY = $000a1a04;
DBLPALEXTRALORESEHBFF_KEY = $000a1284;
DBLPALEXTRALORESDPFFF_KEY = $000a1604;
DBLPALEXTRALORESDPF2FF_KEY = $000a1644;
DBLPALEXTRALORESLACE_KEY = $000a1205;
DBLPALEXTRALORESHAMLACE_KEY = $000a1a05;
DBLPALEXTRALORESEHBLACE_KEY = $000a1285;
DBLPALEXTRALORESDPFLACE_KEY = $000a1605;
DBLPALEXTRALORESDPF2LACE_KEY = $000a1645;
{ Use these tags for passing to BestModeID() (V39) }
SPECIAL_FLAGS = $100E;
{ Original:
SPECIAL_FLAGS = DIPF_IS_DUALPF OR DIPF_IS_PF2PRI OR DIPF_IS_HAM OR DIPF_IS_EXTRAHALFBRITE;
( Mu?te aufgrund eines Fehler in PCQ ge?ndert werden )
}
BIDTAG_DIPFMustHave = $80000001; { mask of the DIPF_ flags the ModeID must have }
{ Default - NULL }
BIDTAG_DIPFMustNotHave = $80000002; { mask of the DIPF_ flags the ModeID must not have }
{ Default - SPECIAL_FLAGS }
BIDTAG_ViewPort = $80000003; { ViewPort for which a ModeID is sought. }
{ Default - NULL }
BIDTAG_NominalWidth = $80000004; { \ together make the aspect ratio and }
BIDTAG_NominalHeight = $80000005; { / override the vp->Width/Height. }
{ Default - SourceID NominalDimensionInfo,
* or vp->DWidth/Height, or (640 * 200),
* in that preferred order.
}
BIDTAG_DesiredWidth = $80000006; { \ Nominal Width and Height of the }
BIDTAG_DesiredHeight = $80000007; { / returned ModeID. }
{ Default - same as Nominal }
BIDTAG_Depth = $80000008; { ModeID must support this depth. }
{ Default - vp->RasInfo->BitMap->Depth or 1 }
BIDTAG_MonitorID = $80000009; { ModeID must use this monitor. }
{ Default - use best monitor available }
BIDTAG_SourceID = $8000000a; { instead of a ViewPort. }
{ Default - VPModeID(vp) if BIDTAG_ViewPort is
* specified, else leave the DIPFMustHave and
* DIPFMustNotHave values untouched.
}
BIDTAG_RedBits = $8000000b; { \ }
BIDTAG_BlueBits = $8000000c; { > Match up from the database }
BIDTAG_GreenBits = $8000000d; { / }
{ Default - 4 }
BIDTAG_GfxPrivate = $8000000e; { Private }
const
{ bplcon0 defines }
MODE_640 = $8000;
PLNCNTMSK = $7; { how many bit planes? }
{ 0 = none, 1->6 = 1->6, 7 = reserved }
PLNCNTSHFT = 12; { bits to shift for bplcon0 }
PF2PRI = $40; { bplcon2 bit }
COLORON = $0200; { disable color burst }
DBLPF = $400;
HOLDNMODIFY = $800;
INTERLACE = 4; { interlace mode for 400 }
{ bplcon1 defines }
PFA_FINE_SCROLL = $F;
PFB_FINE_SCROLL_SHIFT = 4;
PF_FINE_SCROLL_MASK = $F;
{ display window start and stop defines }
DIW_HORIZ_POS = $7F; { horizontal start/stop }
DIW_VRTCL_POS = $1FF; { vertical start/stop }
DIW_VRTCL_POS_SHIFT = $7;
{ Data fetch start/stop horizontal position }
DFTCH_MASK = $FF;
{ vposr bits }
VPOSRLOF = $8000;
{ include define file for displayinfo database }
{ the "public" handle to a DisplayInfoRecord }
Type
DisplayInfoHandle = APTR;
{ datachunk type identifiers }
CONST
DTAG_DISP = $80000000;
DTAG_DIMS = $80001000;
DTAG_MNTR = $80002000;
DTAG_NAME = $80003000;
DTAG_VEC = $80004000; { internal use only }
Type
pQueryHeader = ^tQueryHeader;
tQueryHeader = record
tructID, { datachunk type identifier }
DisplayID, { copy of display record key }
SkipID, { TAG_SKIP -- see tagitems.h }
Length : ULONG; { length of local data in double-longwords }
END;
pDisplayInfo = ^tDisplayInfo;
tDisplayInfo = record
Header : tQueryHeader;
NotAvailable : Word; { IF NULL available, else see defines }
PropertyFlags : ULONG; { Properties of this mode see defines }
Resolution : tPoint; { ticks-per-pixel X/Y }
PixelSpeed : Word; { aproximation in nanoseconds }
NumStdSprites : Word; { number of standard amiga sprites }
PaletteRange : Word; { distinguishable shades available }
SpriteResolution : tPoint; { std sprite ticks-per-pixel X/Y }
pad : Array[0..3] of Byte;
RedBits : Byte;
GreenBits : Byte;
BlueBits : Byte;
pad2 : array [0..4] of Byte;
reserved : Array[0..1] of ULONG; { terminator }
END;
{ availability }
CONST
DI_AVAIL_NOCHIPS =$0001;
DI_AVAIL_NOMONITOR =$0002;
DI_AVAIL_NOTWITHGENLOCK =$0004;
{ mode properties }
DIPF_IS_LACE = $00000001;
DIPF_IS_DUALPF = $00000002;
DIPF_IS_PF2PRI = $00000004;
DIPF_IS_HAM = $00000008;
DIPF_IS_ECS = $00000010; { note: ECS modes (SHIRES, VGA, AND **
PRODUCTIVITY) do not support **
attached sprites. **
}
DIPF_IS_AA = $00010000; { AA modes - may only be available
** if machine has correct memory
** type to support required
** bandwidth - check availability.
** (V39)
}
DIPF_IS_PAL = $00000020;
DIPF_IS_SPRITES = $00000040;
DIPF_IS_GENLOCK = $00000080;
DIPF_IS_WB = $00000100;
DIPF_IS_DRAGGABLE = $00000200;
DIPF_IS_PANELLED = $00000400;
DIPF_IS_BEAMSYNC = $00000800;
DIPF_IS_EXTRAHALFBRITE = $00001000;
{ The following DIPF_IS_... flags are new for V39 }
DIPF_IS_SPRITES_ATT = $00002000; { supports attached sprites }
DIPF_IS_SPRITES_CHNG_RES = $00004000; { supports variable sprite resolution }
DIPF_IS_SPRITES_BORDER = $00008000; { sprite can be displayed in the border }
DIPF_IS_SCANDBL = $00020000; { scan doubled }
DIPF_IS_SPRITES_CHNG_BASE = $00040000;
{ can change the sprite base colour }
DIPF_IS_SPRITES_CHNG_PRI = $00080000;
{ can change the sprite priority
** with respect to the playfield(s).
}
DIPF_IS_DBUFFER = $00100000; { can support double buffering }
DIPF_IS_PROGBEAM = $00200000; { is a programmed beam-sync mode }
DIPF_IS_FOREIGN = $80000000; { this mode is not native to the Amiga }
Type
pDimensionInfo =^tDimensionInfo;
tDimensionInfo = record
Header : tQueryHeader;
MaxDepth, { log2( max number of colors ) }
MinRasterWidth, { minimum width in pixels }
MinRasterHeight, { minimum height in pixels }
MaxRasterWidth, { maximum width in pixels }
MaxRasterHeight : Word; { maximum height in pixels }
Nominal, { "standard" dimensions }
MaxOScan, { fixed, hardware dependant }
VideoOScan, { fixed, hardware dependant }
TxtOScan, { editable via preferences }
StdOScan : tRectangle; { editable via preferences }
pad : Array[0..13] of Byte;
reserved : Array[0..1] of Longint; { terminator }
END;
pMonitorInfo = ^tMonitorInfo;
tMonitorInfo = record
Header : tQueryHeader;
Mspc : pMonitorSpec; { pointer to monitor specification }
ViewPosition, { editable via preferences }
ViewResolution : tPoint; { standard monitor ticks-per-pixel }
ViewPositionRange : tRectangle; { fixed, hardware dependant }
TotalRows, { display height in scanlines }
TotalColorClocks, { scanline width in 280 ns units }
MinRow : Word; { absolute minimum active scanline }
Compatibility : Integer; { how this coexists with others }
pad : Array[0..31] of Byte;
MouseTicks : tPoint;
DefaultViewPosition : tPoint;
PreferredModeID : ULONG;
reserved : Array[0..1] of ULONG; { terminator }
END;
{ monitor compatibility }
CONST
MCOMPAT_MIXED = 0; { can share display with other MCOMPAT_MIXED }
MCOMPAT_SELF = 1; { can share only within same monitor }
MCOMPAT_NOBODY= -1; { only one viewport at a time }
DISPLAYNAMELEN = 32;
Type
pNameInfo = ^tNameInfo;
tNameInfo = record
Header : tQueryHeader;
Name : Array[0..DISPLAYNAMELEN-1] of Char;
reserved : Array[0..1] of ULONG; { terminator }
END;
{****************************************************************************}
{ The following VecInfo structure is PRIVATE, for our use only
* Touch these, and burn! (V39)
}
Type
pVecInfo = ^tVecInfo;
tVecInfo = record
Header : tQueryHeader;
Vec : Pointer;
Data : Pointer;
vi_Type : WORD; { Type in C Includes }
pad : Array[0..2] of WORD;
reserved : Array[0..1] of ULONG;
end;
CONST
VTAG_END_CM = $00000000;
VTAG_CHROMAKEY_CLR = $80000000;
VTAG_CHROMAKEY_SET = $80000001;
VTAG_BITPLANEKEY_CLR = $80000002;
VTAG_BITPLANEKEY_SET = $80000003;
VTAG_BORDERBLANK_CLR = $80000004;
VTAG_BORDERBLANK_SET = $80000005;
VTAG_BORDERNOTRANS_CLR = $80000006;
VTAG_BORDERNOTRANS_SET = $80000007;
VTAG_CHROMA_PEN_CLR = $80000008;
VTAG_CHROMA_PEN_SET = $80000009;
VTAG_CHROMA_PLANE_SET = $8000000A;
VTAG_ATTACH_CM_SET = $8000000B;
VTAG_NEXTBUF_CM = $8000000C;
VTAG_BATCH_CM_CLR = $8000000D;
VTAG_BATCH_CM_SET = $8000000E;
VTAG_NORMAL_DISP_GET = $8000000F;
VTAG_NORMAL_DISP_SET = $80000010;
VTAG_COERCE_DISP_GET = $80000011;
VTAG_COERCE_DISP_SET = $80000012;
VTAG_VIEWPORTEXTRA_GET = $80000013;
VTAG_VIEWPORTEXTRA_SET = $80000014;
VTAG_CHROMAKEY_GET = $80000015;
VTAG_BITPLANEKEY_GET = $80000016;
VTAG_BORDERBLANK_GET = $80000017;
VTAG_BORDERNOTRANS_GET = $80000018;
VTAG_CHROMA_PEN_GET = $80000019;
VTAG_CHROMA_PLANE_GET = $8000001A;
VTAG_ATTACH_CM_GET = $8000001B;
VTAG_BATCH_CM_GET = $8000001C;
VTAG_BATCH_ITEMS_GET = $8000001D;
VTAG_BATCH_ITEMS_SET = $8000001E;
VTAG_BATCH_ITEMS_ADD = $8000001F;
VTAG_VPMODEID_GET = $80000020;
VTAG_VPMODEID_SET = $80000021;
VTAG_VPMODEID_CLR = $80000022;
VTAG_USERCLIP_GET = $80000023;
VTAG_USERCLIP_SET = $80000024;
VTAG_USERCLIP_CLR = $80000025;
{ The following tags are V39 specific. They will be ignored (returing error -3) by
earlier versions }
VTAG_PF1_BASE_GET = $80000026;
VTAG_PF2_BASE_GET = $80000027;
VTAG_SPEVEN_BASE_GET = $80000028;
VTAG_SPODD_BASE_GET = $80000029;
VTAG_PF1_BASE_SET = $8000002a;
VTAG_PF2_BASE_SET = $8000002b;
VTAG_SPEVEN_BASE_SET = $8000002c;
VTAG_SPODD_BASE_SET = $8000002d;
VTAG_BORDERSPRITE_GET = $8000002e;
VTAG_BORDERSPRITE_SET = $8000002f;
VTAG_BORDERSPRITE_CLR = $80000030;
VTAG_SPRITERESN_SET = $80000031;
VTAG_SPRITERESN_GET = $80000032;
VTAG_PF1_TO_SPRITEPRI_SET = $80000033;
VTAG_PF1_TO_SPRITEPRI_GET = $80000034;
VTAG_PF2_TO_SPRITEPRI_SET = $80000035;
VTAG_PF2_TO_SPRITEPRI_GET = $80000036;
VTAG_IMMEDIATE = $80000037;
VTAG_FULLPALETTE_SET = $80000038;
VTAG_FULLPALETTE_GET = $80000039;
VTAG_FULLPALETTE_CLR = $8000003A;
VTAG_DEFSPRITERESN_SET = $8000003B;
VTAG_DEFSPRITERESN_GET = $8000003C;
{ all the following tags follow the new, rational standard for videocontrol tags:
* VC_xxx,state set the state of attribute 'xxx' to value 'state'
* VC_xxx_QUERY,&var get the state of attribute 'xxx' and store it into the longword
* pointed to by &var.
*
* The following are new for V40:
}
VC_IntermediateCLUpdate = $80000080;
{ default=true. When set graphics will update the intermediate copper
* lists on color changes, etc. When false, it won't, and will be faster.
}
VC_IntermediateCLUpdate_Query = $80000081;
VC_NoColorPaletteLoad = $80000082;
{ default = false. When set, graphics will only load color 0
* for this ViewPort, and so the ViewPort's colors will come
* from the previous ViewPort's.
*
* NB - Using this tag and VTAG_FULLPALETTE_SET together is undefined.
}
VC_NoColorPaletteLoad_Query = $80000083;
VC_DUALPF_Disable = $80000084;
{ default = false. When this flag is set, the dual-pf bit
in Dual-Playfield screens will be turned off. Even bitplanes
will still come from the first BitMap and odd bitplanes
from the second BitMap, and both R[xy]Offsets will be
considered. This can be used (with appropriate palette
selection) for cross-fades between differently scrolling
images.
When this flag is turned on, colors will be loaded for
the viewport as if it were a single viewport of depth
depth1+depth2 }
VC_DUALPF_Disable_Query = $80000085;
const
SPRITE_ATTACHED = $80;
type
pSimpleSprite = ^tSimpleSprite;
tSimpleSprite = record
posctldata : Pointer;
height : Word;
x,y : Word; { current position }
num : Word;
end;
pExtSprite = ^tExtSprite;
tExtSprite = record
es_SimpleSprite : tSimpleSprite; { conventional simple sprite structure }
es_wordwidth : WORD; { graphics use only, subject to change }
es_flags : WORD; { graphics use only, subject to change }
end;
const
{ tags for AllocSpriteData() }
SPRITEA_Width = $81000000;
SPRITEA_XReplication = $81000002;
SPRITEA_YReplication = $81000004;
SPRITEA_OutputHeight = $81000006;
SPRITEA_Attached = $81000008;
SPRITEA_OldDataFormat = $8100000a; { MUST pass in outputheight if using this tag }
{ tags for GetExtSprite() }
GSTAG_SPRITE_NUM = $82000020;
GSTAG_ATTACHED = $82000022;
GSTAG_SOFTSPRITE = $82000024;
{ tags valid for either GetExtSprite or ChangeExtSprite }
GSTAG_SCANDOUBLED = $83000000; { request "NTSC-Like" height if possible. }
Type
pBitScaleArgs = ^tBitScaleArgs;
tBitScaleArgs = record
bsa_SrcX, bsa_SrcY, { source origin }
bsa_SrcWidth, bsa_SrcHeight, { source size }
bsa_XSrcFactor, bsa_YSrcFactor, { scale factor denominators }
bsa_DestX, bsa_DestY, { destination origin }
bsa_DestWidth, bsa_DestHeight, { destination size result }
bsa_XDestFactor, bsa_YDestFactor : Word; { scale factor numerators }
bsa_SrcBitMap, { source BitMap }
bsa_DestBitMap : pBitMap; { destination BitMap }
bsa_Flags : ULONG; { reserved. Must be zero! }
bsa_XDDA, bsa_YDDA : Word; { reserved }
bsa_Reserved1,
bsa_Reserved2 : Longint;
END;
{ tag definitions for GetRPAttr, SetRPAttr }
const
RPTAG_Font = $80000000; { get/set font }
RPTAG_APen = $80000002; { get/set apen }
RPTAG_BPen = $80000003; { get/set bpen }
RPTAG_DrMd = $80000004; { get/set draw mode }
RPTAG_OutlinePen = $80000005; { get/set outline pen. corrected case. }
RPTAG_WriteMask = $80000006; { get/set WriteMask }
RPTAG_MaxPen = $80000007; { get/set maxpen }
RPTAG_DrawBounds = $80000008; { get only rastport draw bounds. pass &rect }
TYPE
pRegionRectangle = ^tRegionRectangle;
tRegionRectangle = record
Next, Prev : pRegionRectangle;
bounds : tRectangle;
END;
pRegion = ^tRegion;
tRegion = record
bounds : tRectangle;
RegionRectangle : pRegionRectangle;
END;
type
pGfxBase = ^tGfxBase;
tGfxBase = record
LibNode : tLibrary;
ActiView : pView; { ViewPtr }
copinit : pcopinit; { (copinitptr) ptr to copper start up list }
cia : Pointer; { for 8520 resource use }
blitter : Pointer; { for future blitter resource use }
LOFlist : Pointer;
SHFlist : Pointer;
blthd,
blttl : pbltnode;
bsblthd,
bsblttl : pbltnode; { Previous four are (bltnodeptr) }
vbsrv,
timsrv,
bltsrv : tInterrupt;
TextFonts : tList;
DefaultFont : pTextFont; { TextFontPtr }
Modes : Word; { copy of current first bplcon0 }
VBlank : Shortint;
Debug : Shortint;
BeamSync : Integer;
system_bplcon0 : Integer; { it is ored into each bplcon0 for display }
SpriteReserved : Byte;
bytereserved : Byte;
Flags : Word;
BlitLock : Integer;
BlitNest : Integer;
BlitWaitQ : tList;
BlitOwner : pTask; { TaskPtr }
TOF_WaitQ : tList;
DisplayFlags : Word; { NTSC PAL GENLOC etc}
{ Display flags are determined at power on }
SimpleSprites : Pointer; { SimpleSpritePtr ptr }
MaxDisplayRow : Word; { hardware stuff, do not use }
MaxDisplayColumn : Word; { hardware stuff, do not use }
NormalDisplayRows : Word;
NormalDisplayColumns : Word;
{ the following are for standard non interlace, 1/2 wb width }
NormalDPMX : Word; { Dots per meter on display }
NormalDPMY : Word; { Dots per meter on display }
LastChanceMemory : pSignalSemaphore; { SignalSemaphorePtr }
LCMptr : Pointer;
MicrosPerLine : Word; { 256 time usec/line }
MinDisplayColumn : Word;
ChipRevBits0 : Byte;
MemType : Byte;
crb_reserved : Array[0..3] of Byte;
monitor_id : Word; { normally null }
hedley : Array[0..7] of ULONG;
hedley_sprites : Array[0..7] of ULONG; { sprite ptrs for intuition mouse }
hedley_sprites1 : Array[0..7] of ULONG; { sprite ptrs for intuition mouse }
hedley_count : Integer;
hedley_flags : Word;
hedley_tmp : Integer;
hash_table : Pointer;
current_tot_rows : Word;
current_tot_cclks : Word;
hedley_hint : Byte;
hedley_hint2 : Byte;
nreserved : Array[0..3] of ULONG;
a2024_sync_raster : Pointer;
control_delta_pal : Word;
control_delta_ntsc : Word;
current_monitor : pMonitorSpec;
MonitorList : tList;
default_monitor : pMonitorSpec;
MonitorListSemaphore : pSignalSemaphore;
DisplayInfoDataBase : Pointer;
TopLine : Word;
ActiViewCprSemaphore : pSignalSemaphore;
UtilityBase : Pointer; { for hook AND tag utilities }
ExecBase : Pointer; { to link with rom.lib }
bwshifts : Pointer;
StrtFetchMasks,
StopFetchMasks,
Overrun,
RealStops : Pointer;
SpriteWidth, { current width (in words) of sprites }
SpriteFMode : WORD; { current sprite fmode bits }
SoftSprites, { bit mask of size change knowledgeable sprites }
arraywidth : Shortint;
DefaultSpriteWidth : WORD; { what width intuition wants }
SprMoveDisable : Shortint;
WantChips,
BoardMemType,
Bugs : Byte;
gb_LayersBase : Pointer;
ColorMask : ULONG;
IVector,
IData : Pointer;
SpecialCounter : ULONG; { special for double buffering }
DBList : Pointer;
MonitorFlags : WORD;
ScanDoubledSprites,
BP3Bits : Byte;
MonitorVBlank : tAnalogSignalInterval;
natural_monitor : pMonitorSpec;
ProgData : Pointer;
ExtSprites : Byte;
pad3 : Byte;
GfxFlags : WORD;
VBCounter : ULONG;
HashTableSemaphore : pSignalSemaphore;
HWEmul : Array[0..8] of Pointer;
end;
const
NTSC = 1;
GENLOC = 2;
PAL = 4;
TODA_SAFE = 8;
BLITMSG_FAULT = 4;
{ bits defs for ChipRevBits }
GFXB_BIG_BLITS = 0 ;
GFXB_HR_AGNUS = 0 ;
GFXB_HR_DENISE = 1 ;
GFXB_AA_ALICE = 2 ;
GFXB_AA_LISA = 3 ;
GFXB_AA_MLISA = 4 ; { internal use only. }
GFXF_BIG_BLITS = 1 ;
GFXF_HR_AGNUS = 1 ;
GFXF_HR_DENISE = 2 ;
GFXF_AA_ALICE = 4 ;
GFXF_AA_LISA = 8 ;
GFXF_AA_MLISA = 16; { internal use only }
{ Pass ONE of these to SetChipRev() }
SETCHIPREV_A = GFXF_HR_AGNUS;
SETCHIPREV_ECS = (GFXF_HR_AGNUS OR GFXF_HR_DENISE);
SETCHIPREV_AA = (GFXF_AA_ALICE OR GFXF_AA_LISA OR SETCHIPREV_ECS);
SETCHIPREV_BEST= $ffffffff;
{ memory type }
BUS_16 = 0;
NML_CAS = 0;
BUS_32 = 1;
DBL_CAS = 2;
BANDWIDTH_1X = (BUS_16 OR NML_CAS);
BANDWIDTH_2XNML= BUS_32;
BANDWIDTH_2XDBL= DBL_CAS;
BANDWIDTH_4X = (BUS_32 OR DBL_CAS);
{ GfxFlags (private) }
NEW_DATABASE = 1;
GRAPHICSNAME : PChar = 'graphics.library';
var
GfxBase : pLibrary;
PROCEDURE AddAnimOb(anOb : pAnimOb; anKey : ppAnimOb; rp : pRastPort);
PROCEDURE AddBob(bob : pBob; rp : pRastPort);
PROCEDURE AddFont(textFont : pTextFont);
PROCEDURE AddVSprite(vSprite : pVSprite; rp : pRastPort);
FUNCTION AllocBitMap(sizex : ULONG; sizey : ULONG; depth : ULONG; flags : ULONG; friend_bitmap : pBitMap) : pBitMap;
FUNCTION AllocDBufInfo(vp : pViewPort) : pDBufInfo;
FUNCTION AllocRaster(width : ULONG; height : ULONG) : pCHAR;
FUNCTION AllocSpriteDataA(bm : pBitMap; tags : pTagItem) : pExtSprite;
PROCEDURE AndRectRegion(region : pRegion; rectangle : pRectangle);
FUNCTION AndRegionRegion(srcRegion : pRegion; destRegion : pRegion) : BOOLEAN;
PROCEDURE Animate(anKey : ppAnimOb; rp : pRastPort);
FUNCTION AreaDraw(rp : pRastPort; x : LONGINT; y : LONGINT) : LONGINT;
FUNCTION AreaEllipse(rp : pRastPort; xCenter : LONGINT; yCenter : LONGINT; a : LONGINT; b : LONGINT) : LONGINT;
FUNCTION AreaEnd(rp : pRastPort) : LONGINT;
FUNCTION AreaMove(rp : pRastPort; x : LONGINT; y : LONGINT) : LONGINT;
PROCEDURE AskFont(rp : pRastPort; textAttr : pTextAttr);
FUNCTION AskSoftStyle(rp : pRastPort) : ULONG;
FUNCTION AttachPalExtra(cm : pColorMap; vp : pViewPort) : LONGINT;
FUNCTION AttemptLockLayerRom(layer : pLayer) : BOOLEAN;
FUNCTION BestModeIDA(tags : pTagItem) : ULONG;
PROCEDURE BitMapScale(bitScaleArgs : pBitScaleArgs);
FUNCTION BltBitMap(srcBitMap : pBitMap; xSrc : LONGINT; ySrc : LONGINT; destBitMap : pBitMap; xDest : LONGINT; yDest : LONGINT; xSize : LONGINT; ySize : LONGINT; minterm : ULONG; mask : ULONG; tempA : pCHAR) : LONGINT;
PROCEDURE BltBitMapRastPort(srcBitMap : pBitMap; xSrc : LONGINT; ySrc : LONGINT; destRP : pRastPort; xDest : LONGINT; yDest : LONGINT; xSize : LONGINT; ySize : LONGINT; minterm : ULONG);
PROCEDURE BltClear(memBlock : pCHAR; byteCount : ULONG; flags : ULONG);
PROCEDURE BltMaskBitMapRastPort(srcBitMap : pBitMap; xSrc : LONGINT; ySrc : LONGINT; destRP : pRastPort; xDest : LONGINT; yDest : LONGINT; xSize : LONGINT; ySize : LONGINT; minterm : ULONG; bltMask : pCHAR);
PROCEDURE BltPattern(rp : pRastPort; mask : pCHAR; xMin : LONGINT; yMin : LONGINT; xMax : LONGINT; yMax : LONGINT; maskBPR : ULONG);
PROCEDURE BltTemplate(source : pCHAR; xSrc : LONGINT; srcMod : LONGINT; destRP : pRastPort; xDest : LONGINT; yDest : LONGINT; xSize : LONGINT; ySize : LONGINT);
FUNCTION CalcIVG(v : pView; vp : pViewPort) : WORD;
PROCEDURE CBump(copList : pUCopList);
FUNCTION ChangeExtSpriteA(vp : pViewPort; oldsprite : pExtSprite; newsprite : pExtSprite; tags : pTagItem) : LONGINT;
PROCEDURE ChangeSprite(vp : pViewPort; sprite : pSimpleSprite; newData : pCHAR);
PROCEDURE ChangeVPBitMap(vp : pViewPort; bm : pBitMap; db : pDBufInfo);
PROCEDURE ClearEOL(rp : pRastPort);
FUNCTION ClearRectRegion(region : pRegion; rectangle : pRectangle) : BOOLEAN;
PROCEDURE ClearRegion(region : pRegion);
PROCEDURE ClearScreen(rp : pRastPort);
PROCEDURE ClipBlit(srcRP : pRastPort; xSrc : LONGINT; ySrc : LONGINT; destRP : pRastPort; xDest : LONGINT; yDest : LONGINT; xSize : LONGINT; ySize : LONGINT; minterm : ULONG);
PROCEDURE CloseFont(textFont : pTextFont);
FUNCTION CloseMonitor(monitorSpec : pMonitorSpec) : BOOLEAN;
PROCEDURE CMove(copList : pUCopList; destination : POINTER; data : LONGINT);
FUNCTION CoerceMode(vp : pViewPort; monitorid : ULONG; flags : ULONG) : ULONG;
PROCEDURE CopySBitMap(layer : pLayer);
PROCEDURE CWait(copList : pUCopList; v : LONGINT; h : LONGINT);
PROCEDURE DisownBlitter;
PROCEDURE DisposeRegion(region : pRegion);
PROCEDURE DoCollision(rp : pRastPort);
PROCEDURE Draw(rp : pRastPort; x : LONGINT; y : LONGINT);
PROCEDURE DrawEllipse(rp : pRastPort; xCenter : LONGINT; yCenter : LONGINT; a : LONGINT; b : LONGINT);
PROCEDURE DrawGList(rp : pRastPort; vp : pViewPort);
PROCEDURE EraseRect(rp : pRastPort; xMin : LONGINT; yMin : LONGINT; xMax : LONGINT; yMax : LONGINT);
FUNCTION ExtendFont(font : pTextFont; fontTags : pTagItem) : ULONG;
FUNCTION FindColor(cm : pColorMap; r : ULONG; g : ULONG; b : ULONG; maxcolor : LONGINT) : LONGINT;
FUNCTION FindDisplayInfo(displayID : ULONG) : POINTER;
FUNCTION Flood(rp : pRastPort; mode : ULONG; x : LONGINT; y : LONGINT) : BOOLEAN;
PROCEDURE FontExtent(font : pTextFont; fontExtent : pTextExtent);
PROCEDURE FreeBitMap(bm : pBitMap);
PROCEDURE FreeColorMap(colorMap : pColorMap);
PROCEDURE FreeCopList(copList : pCopList);
PROCEDURE FreeCprList(cprList : pcprlist);
PROCEDURE FreeDBufInfo(dbi : pDBufInfo);
PROCEDURE FreeGBuffers(anOb : pAnimOb; rp : pRastPort; flag : LONGINT);
PROCEDURE FreeRaster(p : pCHAR; width : ULONG; height : ULONG);
PROCEDURE FreeSprite(num : LONGINT);
PROCEDURE FreeSpriteData(sp : pExtSprite);
PROCEDURE FreeVPortCopLists(vp : pViewPort);
FUNCTION GetAPen(rp : pRastPort) : ULONG;
FUNCTION GetBitMapAttr(bm : pBitMap; attrnum : ULONG) : ULONG;
FUNCTION GetBPen(rp : pRastPort) : ULONG;
FUNCTION GetColorMap(entries : LONGINT) : pColorMap;
FUNCTION GetDisplayInfoData(handle : POINTER; buf : pCHAR; size : ULONG; tagID : ULONG; displayID : ULONG) : ULONG;
FUNCTION GetDrMd(rp : pRastPort) : ULONG;
FUNCTION GetExtSpriteA(ss : pExtSprite; tags : pTagItem) : LONGINT;
FUNCTION GetGBuffers(anOb : pAnimOb; rp : pRastPort; flag : LONGINT) : BOOLEAN;
FUNCTION GetOutlinePen(rp : pRastPort) : ULONG;
PROCEDURE GetRGB32(cm : pColorMap; firstcolor : ULONG; ncolors : ULONG; table : POINTER);
FUNCTION GetRGB4(colorMap : pColorMap; entry : LONGINT) : ULONG;
PROCEDURE GetRPAttrsA(rp : pRastPort; tags : pTagItem);
FUNCTION GetSprite(sprite : pSimpleSprite; num : LONGINT) : INTEGER;
FUNCTION GetVPModeID(vp : pViewPort) : LONGINT;
PROCEDURE GfxAssociate(associateNode : POINTER; gfxNodePtr : POINTER);
PROCEDURE GfxFree(gfxNodePtr : POINTER);
FUNCTION GfxLookUp(associateNode : POINTER) : POINTER;
FUNCTION GfxNew(gfxNodeType : ULONG) : POINTER;
PROCEDURE InitArea(areaInfo : pAreaInfo; vectorBuffer : POINTER; maxVectors : LONGINT);
PROCEDURE InitBitMap(bitMap : pBitMap; depth : LONGINT; width : LONGINT; height : LONGINT);
PROCEDURE InitGels(head : pVSprite; tail : pVSprite; gelsInfo : pGelsInfo);
PROCEDURE InitGMasks(anOb : pAnimOb);
PROCEDURE InitMasks(vSprite : pVSprite);
PROCEDURE InitRastPort(rp : pRastPort);
FUNCTION InitTmpRas(tmpRas : pTmpRas; buffer : pCHAR; size : LONGINT) : pTmpRas;
PROCEDURE InitView(view : pView);
PROCEDURE InitVPort(vp : pViewPort);
PROCEDURE LoadRGB32(vp : pViewPort; table : POINTER);
PROCEDURE LoadRGB4(vp : pViewPort; colors : POINTER; count : LONGINT);
PROCEDURE LoadView(view : pView);
PROCEDURE LockLayerRom(layer : pLayer);
FUNCTION MakeVPort(view : pView; vp : pViewPort) : ULONG;
FUNCTION ModeNotAvailable(modeID : ULONG) : LONGINT;
PROCEDURE Move(rp : pRastPort; x : LONGINT; y : LONGINT);
PROCEDURE MoveSprite(vp : pViewPort; sprite : pSimpleSprite; x : LONGINT; y : LONGINT);
FUNCTION MrgCop(view : pView) : ULONG;
FUNCTION NewRegion : pRegion;
FUNCTION NextDisplayInfo(displayID : ULONG) : ULONG;
FUNCTION ObtainBestPenA(cm : pColorMap; r : ULONG; g : ULONG; b : ULONG; tags : pTagItem) : LONGINT;
FUNCTION ObtainPen(cm : pColorMap; n : ULONG; r : ULONG; g : ULONG; b : ULONG; f : LONGINT) : ULONG;
FUNCTION OpenFont(textAttr : pTextAttr) : pTextFont;
FUNCTION OpenMonitor(monitorName : pCHAR; displayID : ULONG) : pMonitorSpec;
FUNCTION OrRectRegion(region : pRegion; rectangle : pRectangle) : BOOLEAN;
FUNCTION OrRegionRegion(srcRegion : pRegion; destRegion : pRegion) : BOOLEAN;
PROCEDURE OwnBlitter;
PROCEDURE PolyDraw(rp : pRastPort; count : LONGINT; polyTable : POINTER);
PROCEDURE QBlit(blit : pbltnode);
PROCEDURE QBSBlit(blit : pbltnode);
FUNCTION ReadPixel(rp : pRastPort; x : LONGINT; y : LONGINT) : ULONG;
FUNCTION ReadPixelArray8(rp : pRastPort; xstart : ULONG; ystart : ULONG; xstop : ULONG; ystop : ULONG; array_ : pCHAR; temprp : pRastPort) : LONGINT;
FUNCTION ReadPixelLine8(rp : pRastPort; xstart : ULONG; ystart : ULONG; width : ULONG; array_ : pCHAR; tempRP : pRastPort) : LONGINT;
PROCEDURE RectFill(rp : pRastPort; xMin : LONGINT; yMin : LONGINT; xMax : LONGINT; yMax : LONGINT);
PROCEDURE ReleasePen(cm : pColorMap; n : ULONG);
PROCEDURE RemFont(textFont : pTextFont);
PROCEDURE RemIBob(bob : pBob; rp : pRastPort; vp : pViewPort);
PROCEDURE RemVSprite(vSprite : pVSprite);
FUNCTION ScalerDiv(factor : ULONG; numerator : ULONG; denominator : ULONG) : WORD;
PROCEDURE ScrollRaster(rp : pRastPort; dx : LONGINT; dy : LONGINT; xMin : LONGINT; yMin : LONGINT; xMax : LONGINT; yMax : LONGINT);
PROCEDURE ScrollRasterBF(rp : pRastPort; dx : LONGINT; dy : LONGINT; xMin : LONGINT; yMin : LONGINT; xMax : LONGINT; yMax : LONGINT);
PROCEDURE ScrollVPort(vp : pViewPort);
PROCEDURE SetABPenDrMd(rp : pRastPort; apen : ULONG; bpen : ULONG; drawmode : ULONG);
PROCEDURE SetAPen(rp : pRastPort; pen : ULONG);
PROCEDURE SetBPen(rp : pRastPort; pen : ULONG);
FUNCTION SetChipRev(want : ULONG) : ULONG;
PROCEDURE SetCollision(num : ULONG; routine : tPROCEDURE; gelsInfo : pGelsInfo);
PROCEDURE SetDrMd(rp : pRastPort; drawMode : ULONG);
FUNCTION SetFont(rp : pRastPort; textFont : pTextFont) : LONGINT;
PROCEDURE SetMaxPen(rp : pRastPort; maxpen : ULONG);
FUNCTION SetOutlinePen(rp : pRastPort; pen : ULONG) : ULONG;
PROCEDURE SetRast(rp : pRastPort; pen : ULONG);
PROCEDURE SetRGB32(vp : pViewPort; n : ULONG; r : ULONG; g : ULONG; b : ULONG);
PROCEDURE SetRGB32CM(cm : pColorMap; n : ULONG; r : ULONG; g : ULONG; b : ULONG);
PROCEDURE SetRGB4(vp : pViewPort; index : LONGINT; red : ULONG; green : ULONG; blue : ULONG);
PROCEDURE SetRGB4CM(colorMap : pColorMap; index : LONGINT; red : ULONG; green : ULONG; blue : ULONG);
PROCEDURE SetRPAttrsA(rp : pRastPort; tags : pTagItem);
FUNCTION SetSoftStyle(rp : pRastPort; style : ULONG; enable : ULONG) : ULONG;
FUNCTION SetWriteMask(rp : pRastPort; msk : ULONG) : ULONG;
PROCEDURE SortGList(rp : pRastPort);
PROCEDURE StripFont(font : pTextFont);
PROCEDURE SyncSBitMap(layer : pLayer);
FUNCTION Text(rp : pRastPort; string_ : pCHAR; count : ULONG) : LONGINT;
FUNCTION TextExtent(rp : pRastPort; string_ : pCHAR; count : LONGINT; textExtent : pTextExtent) : INTEGER;
FUNCTION TextFit(rp : pRastPort; string_ : pCHAR; strLen : ULONG; textExtent : pTextExtent; constrainingExtent : pTextExtent; strDirection : LONGINT; constrainingBitWidth : ULONG; constrainingBitHeight : ULONG) : ULONG;
FUNCTION TextLength(rp : pRastPort; string_ : pCHAR; count : ULONG) : INTEGER;
FUNCTION UCopperListInit(uCopList : pUCopList; n : LONGINT) : pCopList;
PROCEDURE UnlockLayerRom(layer : pLayer);
FUNCTION VBeamPos : LONGINT;
FUNCTION VideoControl(colorMap : pColorMap; tagarray : pTagItem) : BOOLEAN;
PROCEDURE WaitBlit;
PROCEDURE WaitBOVP(vp : pViewPort);
PROCEDURE WaitTOF;
FUNCTION WeighTAMatch(reqTextAttr : pTextAttr; targetTextAttr : pTextAttr; targetTags : pTagItem) : INTEGER;
PROCEDURE WriteChunkyPixels(rp : pRastPort; xstart : ULONG; ystart : ULONG; xstop : ULONG; ystop : ULONG; array_ : pCHAR; bytesperrow : LONGINT);
FUNCTION WritePixel(rp : pRastPort; x : LONGINT; y : LONGINT) : LONGINT;
FUNCTION WritePixelArray8(rp : pRastPort; xstart : ULONG; ystart : ULONG; xstop : ULONG; ystop : ULONG; array_ : pCHAR; temprp : pRastPort) : LONGINT;
FUNCTION WritePixelLine8(rp : pRastPort; xstart : ULONG; ystart : ULONG; width : ULONG; array_ : pCHAR; tempRP : pRastPort) : LONGINT;
FUNCTION XorRectRegion(region : pRegion; rectangle : pRectangle) : BOOLEAN;
FUNCTION XorRegionRegion(srcRegion : pRegion; destRegion : pRegion) : BOOLEAN;
{ gfxmacros }
PROCEDURE BNDRYOFF (w: pRastPort);
PROCEDURE InitAnimate (animkey: ppAnimOb);
PROCEDURE SetAfPt(w: pRastPort;p: Pointer; n: Byte);
PROCEDURE SetDrPt(w: pRastPort;p: Word);
PROCEDURE SetOPen(w: pRastPort;c: Byte);
PROCEDURE SetWrMsk(w: pRastPort; m: Byte);
PROCEDURE SafeSetOutlinePen(w : pRastPort; c : byte);
PROCEDURE SafeSetWriteMask( w : pRastPort ; m : Integer ) ;
PROCEDURE OFF_DISPLAY (cust: pCustom);
PROCEDURE ON_DISPLAY (cust: pCustom);
PROCEDURE OFF_SPRITE (cust: pCustom);
PROCEDURE ON_SPRITE (cust: pCustom);
PROCEDURE OFF_VBLANK (cust: pCustom);
PROCEDURE ON_VBLANK (cust: pCustom);
IMPLEMENTATION
PROCEDURE BNDRYOFF (w: pRastPort);
BEGIN
WITH w^ DO BEGIN
Flags := Flags AND (NOT AREAOUTLINE);
END;
END;
PROCEDURE InitAnimate (animkey: ppAnimOb);
BEGIN
animkey^ := NIL;
END;
PROCEDURE SetAfPt(w: pRastPort;p: Pointer; n: Byte);
BEGIN
WITH w^ DO
BEGIN
AreaPtrn := p;
AreaPtSz := n;
END;
END;
PROCEDURE SetDrPt(w: pRastPort;p: Word);
BEGIN
WITH w^ DO
BEGIN
LinePtrn := p;
Flags := Flags OR FRST_DOT;
linpatcnt := 15;
END;
END;
PROCEDURE SetOPen(w: pRastPort;c: Byte);
BEGIN
WITH w^ DO
BEGIN
AOlPen := c;
Flags := Flags OR AREAOUTLINE;
END;
END;
{ This FUNCTION is fine, but FOR OS39 the SetWriteMask() gfx FUNCTION
should be prefered because it SHOULD operate WITH gfx boards as well.
At least I hope it does.... }
PROCEDURE SetWrMsk(w: pRastPort; m: Byte);
BEGIN
w^.Mask := m;
END;
PROCEDURE SafeSetOutlinePen(w : pRastPort; c : byte);
begin
IF pGfxBase(GfxBase)^.LibNode.Lib_Version < 39 THEN begin
w^.AOlPen := c;
w^.Flags := w^.Flags OR AREAOUTLINE;
END ELSE begin
c := SetOutlinePen(w,c);
END;
END;
PROCEDURE SafeSetWriteMask( w : pRastPort ; m : Integer ) ;
VAR x : INTEGER ;
BEGIN
IF pGfxBase(GfxBase)^.LibNode.Lib_Version < 39 THEN w^.Mask := BYTE(m)
ELSE x := SetWriteMask( w, m );
END;
PROCEDURE OFF_DISPLAY (cust: pCustom);
BEGIN
cust^.dmacon := BITCLR OR DMAF_RASTER;
END;
PROCEDURE ON_DISPLAY (cust: pCustom);
BEGIN
cust^.dmacon := BITSET OR DMAF_RASTER;
END;
PROCEDURE OFF_SPRITE (cust: pCustom);
BEGIN
cust^.dmacon := BITCLR OR DMAF_SPRITE;
END;
PROCEDURE ON_SPRITE (cust: pCustom);
BEGIN
cust^.dmacon := BITSET OR DMAF_SPRITE;
END;
PROCEDURE OFF_VBLANK (cust: pCustom);
BEGIN
cust^.intena := BITCLR OR INTF_VERTB;
END;
PROCEDURE ON_VBLANK (cust: pCustom);
BEGIN
cust^.intena := BITSET OR INTF_VERTB;
END;
PROCEDURE AddAnimOb(anOb : pAnimOb; anKey : ppAnimOb; rp : pRastPort);
BEGIN
ASM
MOVE.L A6,-(A7)
MOVEA.L anOb,A0
MOVEA.L anKey,A1
MOVEA.L rp,A2
MOVEA.L GfxBase,A6
JSR -156(A6)
MOVEA.L (A7)+,A6
END;
END;
PROCEDURE AddBob(bob : pBob; rp : pRastPort);
BEGIN
ASM
MOVE.L A6,-(A7)
MOVEA.L bob,A0
MOVEA.L rp,A1
MOVEA.L GfxBase,A6
JSR -096(A6)
MOVEA.L (A7)+,A6
END;
END;
PROCEDURE AddFont(textFont : pTextFont);
BEGIN
ASM
MOVE.L A6,-(A7)
MOVEA.L textFont,A1
MOVEA.L GfxBase,A6
JSR -480(A6)
MOVEA.L (A7)+,A6
END;
END;
PROCEDURE AddVSprite(vSprite : pVSprite; rp : pRastPort);
BEGIN
ASM
MOVE.L A6,-(A7)
MOVEA.L vSprite,A0
MOVEA.L rp,A1
MOVEA.L GfxBase,A6
JSR -102(A6)
MOVEA.L (A7)+,A6
END;
END;
FUNCTION AllocBitMap(sizex : ULONG; sizey : ULONG; depth : ULONG; flags : ULONG; friend_bitmap : pBitMap) : pBitMap;
BEGIN
ASM
MOVE.L A6,-(A7)
MOVE.L sizex,D0
MOVE.L sizey,D1
MOVE.L depth,D2
MOVE.L flags,D3
MOVEA.L friend_bitmap,A0
MOVEA.L GfxBase,A6
JSR -918(A6)
MOVEA.L (A7)+,A6
MOVE.L D0,@RESULT
END;
END;
FUNCTION AllocDBufInfo(vp : pViewPort) : pDBufInfo;
BEGIN
ASM
MOVE.L A6,-(A7)
MOVEA.L vp,A0
MOVEA.L GfxBase,A6
JSR -966(A6)
MOVEA.L (A7)+,A6
MOVE.L D0,@RESULT
END;
END;
FUNCTION AllocRaster(width : ULONG; height : ULONG) : pCHAR;
BEGIN
ASM
MOVE.L A6,-(A7)
MOVE.L width,D0
MOVE.L height,D1
MOVEA.L GfxBase,A6
JSR -492(A6)
MOVEA.L (A7)+,A6
MOVE.L D0,@RESULT
END;
END;
FUNCTION AllocSpriteDataA(bm : pBitMap; tags : pTagItem) : pExtSprite;
BEGIN
ASM
MOVE.L A6,-(A7)
MOVEA.L bm,A2
MOVEA.L tags,A1
MOVEA.L GfxBase,A6
JSR -1020(A6)
MOVEA.L (A7)+,A6
MOVE.L D0,@RESULT
END;
END;
PROCEDURE AndRectRegion(region : pRegion; rectangle : pRectangle);
BEGIN
ASM
MOVE.L A6,-(A7)
MOVEA.L region,A0
MOVEA.L rectangle,A1
MOVEA.L GfxBase,A6
JSR -504(A6)
MOVEA.L (A7)+,A6
END;
END;
FUNCTION AndRegionRegion(srcRegion : pRegion; destRegion : pRegion) : BOOLEAN;
BEGIN
ASM
MOVE.L A6,-(A7)
MOVEA.L srcRegion,A0
MOVEA.L destRegion,A1
MOVEA.L GfxBase,A6
JSR -624(A6)
MOVEA.L (A7)+,A6
TST.W D0
BEQ.B @end
MOVEQ #1,D0
@end: MOVE.B D0,@RESULT
END;
END;
PROCEDURE Animate(anKey : ppAnimOb; rp : pRastPort);
BEGIN
ASM
MOVE.L A6,-(A7)
MOVEA.L anKey,A0
MOVEA.L rp,A1
MOVEA.L GfxBase,A6
JSR -162(A6)
MOVEA.L (A7)+,A6
END;
END;
FUNCTION AreaDraw(rp : pRastPort; x : LONGINT; y : LONGINT) : LONGINT;
BEGIN
ASM
MOVE.L A6,-(A7)
MOVEA.L rp,A1
MOVE.L x,D0
MOVE.L y,D1
MOVEA.L GfxBase,A6
JSR -258(A6)
MOVEA.L (A7)+,A6
MOVE.L D0,@RESULT
END;
END;
FUNCTION AreaEllipse(rp : pRastPort; xCenter : LONGINT; yCenter : LONGINT; a : LONGINT; b : LONGINT) : LONGINT;
BEGIN
ASM
MOVE.L A6,-(A7)
MOVEA.L rp,A1
MOVE.L xCenter,D0
MOVE.L yCenter,D1
MOVE.L a,D2
MOVE.L b,D3
MOVEA.L GfxBase,A6
JSR -186(A6)
MOVEA.L (A7)+,A6
MOVE.L D0,@RESULT
END;
END;
FUNCTION AreaEnd(rp : pRastPort) : LONGINT;
BEGIN
ASM
MOVE.L A6,-(A7)
MOVEA.L rp,A1
MOVEA.L GfxBase,A6
JSR -264(A6)
MOVEA.L (A7)+,A6
MOVE.L D0,@RESULT
END;
END;
FUNCTION AreaMove(rp : pRastPort; x : LONGINT; y : LONGINT) : LONGINT;
BEGIN
ASM
MOVE.L A6,-(A7)
MOVEA.L rp,A1
MOVE.L x,D0
MOVE.L y,D1
MOVEA.L GfxBase,A6
JSR -252(A6)
MOVEA.L (A7)+,A6
MOVE.L D0,@RESULT
END;
END;
PROCEDURE AskFont(rp : pRastPort; textAttr : pTextAttr);
BEGIN
ASM
MOVE.L A6,-(A7)
MOVEA.L rp,A1
MOVEA.L textAttr,A0
MOVEA.L GfxBase,A6
JSR -474(A6)
MOVEA.L (A7)+,A6
END;
END;
FUNCTION AskSoftStyle(rp : pRastPort) : ULONG;
BEGIN
ASM
MOVE.L A6,-(A7)
MOVEA.L rp,A1
MOVEA.L GfxBase,A6
JSR -084(A6)
MOVEA.L (A7)+,A6
MOVE.L D0,@RESULT
END;
END;
FUNCTION AttachPalExtra(cm : pColorMap; vp : pViewPort) : LONGINT;
BEGIN
ASM
MOVE.L A6,-(A7)
MOVEA.L cm,A0
MOVEA.L vp,A1
MOVEA.L GfxBase,A6
JSR -834(A6)
MOVEA.L (A7)+,A6
MOVE.L D0,@RESULT
END;
END;
FUNCTION AttemptLockLayerRom(layer : pLayer) : BOOLEAN;
BEGIN
ASM
MOVE.L A6,-(A7)
MOVEA.L layer,A5
MOVEA.L GfxBase,A6
JSR -654(A6)
MOVEA.L (A7)+,A6
TST.W D0
BEQ.B @end
MOVEQ #1,D0
@end: MOVE.B D0,@RESULT
END;
END;
FUNCTION BestModeIDA(tags : pTagItem) : ULONG;
BEGIN
ASM
MOVE.L A6,-(A7)
MOVEA.L tags,A0
MOVEA.L GfxBase,A6
JSR -1050(A6)
MOVEA.L (A7)+,A6
MOVE.L D0,@RESULT
END;
END;
PROCEDURE BitMapScale(bitScaleArgs : pBitScaleArgs);
BEGIN
ASM
MOVE.L A6,-(A7)
MOVEA.L bitScaleArgs,A0
MOVEA.L GfxBase,A6
JSR -678(A6)
MOVEA.L (A7)+,A6
END;
END;
FUNCTION BltBitMap(srcBitMap : pBitMap; xSrc : LONGINT; ySrc : LONGINT; destBitMap : pBitMap; xDest : LONGINT; yDest : LONGINT; xSize : LONGINT; ySize : LONGINT; minterm : ULONG; mask : ULONG; tempA : pCHAR) : LONGINT;
BEGIN
ASM
MOVE.L A6,-(A7)
MOVEA.L srcBitMap,A0
MOVE.L xSrc,D0
MOVE.L ySrc,D1
MOVEA.L destBitMap,A1
MOVE.L xDest,D2
MOVE.L yDest,D3
MOVE.L xSize,D4
MOVE.L ySize,D5
MOVE.L minterm,D6
MOVE.L mask,D7
MOVEA.L tempA,A2
MOVEA.L GfxBase,A6
JSR -030(A6)
MOVEA.L (A7)+,A6
MOVE.L D0,@RESULT
END;
END;
PROCEDURE BltBitMapRastPort(srcBitMap : pBitMap; xSrc : LONGINT; ySrc : LONGINT; destRP : pRastPort; xDest : LONGINT; yDest : LONGINT; xSize : LONGINT; ySize : LONGINT; minterm : ULONG);
BEGIN
ASM
MOVE.L A6,-(A7)
MOVEA.L srcBitMap,A0
MOVE.L xSrc,D0
MOVE.L ySrc,D1
MOVEA.L destRP,A1
MOVE.L xDest,D2
MOVE.L yDest,D3
MOVE.L xSize,D4
MOVE.L ySize,D5
MOVE.L minterm,D6
MOVEA.L GfxBase,A6
JSR -606(A6)
MOVEA.L (A7)+,A6
END;
END;
PROCEDURE BltClear(memBlock : pCHAR; byteCount : ULONG; flags : ULONG);
BEGIN
ASM
MOVE.L A6,-(A7)
MOVEA.L memBlock,A1
MOVE.L byteCount,D0
MOVE.L flags,D1
MOVEA.L GfxBase,A6
JSR -300(A6)
MOVEA.L (A7)+,A6
END;
END;
PROCEDURE BltMaskBitMapRastPort(srcBitMap : pBitMap; xSrc : LONGINT; ySrc : LONGINT; destRP : pRastPort; xDest : LONGINT; yDest : LONGINT; xSize : LONGINT; ySize : LONGINT; minterm : ULONG; bltMask : pCHAR);
BEGIN
ASM
MOVE.L A6,-(A7)
MOVEA.L srcBitMap,A0
MOVE.L xSrc,D0
MOVE.L ySrc,D1
MOVEA.L destRP,A1
MOVE.L xDest,D2
MOVE.L yDest,D3
MOVE.L xSize,D4
MOVE.L ySize,D5
MOVE.L minterm,D6
MOVEA.L bltMask,A2
MOVEA.L GfxBase,A6
JSR -636(A6)
MOVEA.L (A7)+,A6
END;
END;
PROCEDURE BltPattern(rp : pRastPort; mask : pCHAR; xMin : LONGINT; yMin : LONGINT; xMax : LONGINT; yMax : LONGINT; maskBPR : ULONG);
BEGIN
ASM
MOVE.L A6,-(A7)
MOVEA.L rp,A1
MOVEA.L mask,A0
MOVE.L xMin,D0
MOVE.L yMin,D1
MOVE.L xMax,D2
MOVE.L yMax,D3
MOVE.L maskBPR,D4
MOVEA.L GfxBase,A6
JSR -312(A6)
MOVEA.L (A7)+,A6
END;
END;
PROCEDURE BltTemplate(source : pCHAR; xSrc : LONGINT; srcMod : LONGINT; destRP : pRastPort; xDest : LONGINT; yDest : LONGINT; xSize : LONGINT; ySize : LONGINT);
BEGIN
ASM
MOVE.L A6,-(A7)
MOVEA.L source,A0
MOVE.L xSrc,D0
MOVE.L srcMod,D1
MOVEA.L destRP,A1
MOVE.L xDest,D2
MOVE.L yDest,D3
MOVE.L xSize,D4
MOVE.L ySize,D5
MOVEA.L GfxBase,A6
JSR -036(A6)
MOVEA.L (A7)+,A6
END;
END;
FUNCTION CalcIVG(v : pView; vp : pViewPort) : WORD;
BEGIN
ASM
MOVE.L A6,-(A7)
MOVEA.L v,A0
MOVEA.L vp,A1
MOVEA.L GfxBase,A6
JSR -828(A6)
MOVEA.L (A7)+,A6
MOVE.L D0,@RESULT
END;
END;
PROCEDURE CBump(copList : pUCopList);
BEGIN
ASM
MOVE.L A6,-(A7)
MOVEA.L copList,A1
MOVEA.L GfxBase,A6
JSR -366(A6)
MOVEA.L (A7)+,A6
END;
END;
FUNCTION ChangeExtSpriteA(vp : pViewPort; oldsprite : pExtSprite; newsprite : pExtSprite; tags : pTagItem) : LONGINT;
BEGIN
ASM
MOVE.L A6,-(A7)
MOVEA.L vp,A0
MOVEA.L oldsprite,A1
MOVEA.L newsprite,A2
MOVEA.L tags,A3
MOVEA.L GfxBase,A6
JSR -1026(A6)
MOVEA.L (A7)+,A6
MOVE.L D0,@RESULT
END;
END;
PROCEDURE ChangeSprite(vp : pViewPort; sprite : pSimpleSprite; newData : pCHAR);
BEGIN
ASM
MOVE.L A6,-(A7)
MOVEA.L vp,A0
MOVEA.L sprite,A1
MOVEA.L newData,A2
MOVEA.L GfxBase,A6
JSR -420(A6)
MOVEA.L (A7)+,A6
END;
END;
PROCEDURE ChangeVPBitMap(vp : pViewPort; bm : pBitMap; db : pDBufInfo);
BEGIN
ASM
MOVE.L A6,-(A7)
MOVEA.L vp,A0
MOVEA.L bm,A1
MOVEA.L db,A2
MOVEA.L GfxBase,A6
JSR -942(A6)
MOVEA.L (A7)+,A6
END;
END;
PROCEDURE ClearEOL(rp : pRastPort);
BEGIN
ASM
MOVE.L A6,-(A7)
MOVEA.L rp,A1
MOVEA.L GfxBase,A6
JSR -042(A6)
MOVEA.L (A7)+,A6
END;
END;
FUNCTION ClearRectRegion(region : pRegion; rectangle : pRectangle) : BOOLEAN;
BEGIN
ASM
MOVE.L A6,-(A7)
MOVEA.L region,A0
MOVEA.L rectangle,A1
MOVEA.L GfxBase,A6
JSR -522(A6)
MOVEA.L (A7)+,A6
TST.W D0
BEQ.B @end
MOVEQ #1,D0
@end: MOVE.B D0,@RESULT
END;
END;
PROCEDURE ClearRegion(region : pRegion);
BEGIN
ASM
MOVE.L A6,-(A7)
MOVEA.L region,A0
MOVEA.L GfxBase,A6
JSR -528(A6)
MOVEA.L (A7)+,A6
END;
END;
PROCEDURE ClearScreen(rp : pRastPort);
BEGIN
ASM
MOVE.L A6,-(A7)
MOVEA.L rp,A1
MOVEA.L GfxBase,A6
JSR -048(A6)
MOVEA.L (A7)+,A6
END;
END;
PROCEDURE ClipBlit(srcRP : pRastPort; xSrc : LONGINT; ySrc : LONGINT; destRP : pRastPort; xDest : LONGINT; yDest : LONGINT; xSize : LONGINT; ySize : LONGINT; minterm : ULONG);
BEGIN
ASM
MOVE.L A6,-(A7)
MOVEA.L srcRP,A0
MOVE.L xSrc,D0
MOVE.L ySrc,D1
MOVEA.L destRP,A1
MOVE.L xDest,D2
MOVE.L yDest,D3
MOVE.L xSize,D4
MOVE.L ySize,D5
MOVE.L minterm,D6
MOVEA.L GfxBase,A6
JSR -552(A6)
MOVEA.L (A7)+,A6
END;
END;
PROCEDURE CloseFont(textFont : pTextFont);
BEGIN
ASM
MOVE.L A6,-(A7)
MOVEA.L textFont,A1
MOVEA.L GfxBase,A6
JSR -078(A6)
MOVEA.L (A7)+,A6
END;
END;
FUNCTION CloseMonitor(monitorSpec : pMonitorSpec) : BOOLEAN;
BEGIN
ASM
MOVE.L A6,-(A7)
MOVEA.L monitorSpec,A0
MOVEA.L GfxBase,A6
JSR -720(A6)
MOVEA.L (A7)+,A6
TST.W D0
BEQ.B @end
MOVEQ #1,D0
@end: MOVE.B D0,@RESULT
END;
END;
PROCEDURE CMove(copList : pUCopList; destination : POINTER; data : LONGINT);
BEGIN
ASM
MOVE.L A6,-(A7)
MOVEA.L copList,A1
MOVE.L destination,D0
MOVE.L data,D1
MOVEA.L GfxBase,A6
JSR -372(A6)
MOVEA.L (A7)+,A6
END;
END;
FUNCTION CoerceMode(vp : pViewPort; monitorid : ULONG; flags : ULONG) : ULONG;
BEGIN
ASM
MOVE.L A6,-(A7)
MOVEA.L vp,A0
MOVE.L monitorid,D0
MOVE.L flags,D1
MOVEA.L GfxBase,A6
JSR -936(A6)
MOVEA.L (A7)+,A6
MOVE.L D0,@RESULT
END;
END;
PROCEDURE CopySBitMap(layer : pLayer);
BEGIN
ASM
MOVE.L A6,-(A7)
MOVEA.L layer,A0
MOVEA.L GfxBase,A6
JSR -450(A6)
MOVEA.L (A7)+,A6
END;
END;
PROCEDURE CWait(copList : pUCopList; v : LONGINT; h : LONGINT);
BEGIN
ASM
MOVE.L A6,-(A7)
MOVEA.L copList,A1
MOVE.L v,D0
MOVE.L h,D1
MOVEA.L GfxBase,A6
JSR -378(A6)
MOVEA.L (A7)+,A6
END;
END;
PROCEDURE DisownBlitter;
BEGIN
ASM
MOVE.L A6,-(A7)
MOVEA.L GfxBase,A6
JSR -462(A6)
MOVEA.L (A7)+,A6
END;
END;
PROCEDURE DisposeRegion(region : pRegion);
BEGIN
ASM
MOVE.L A6,-(A7)
MOVEA.L region,A0
MOVEA.L GfxBase,A6
JSR -534(A6)
MOVEA.L (A7)+,A6
END;
END;
PROCEDURE DoCollision(rp : pRastPort);
BEGIN
ASM
MOVE.L A6,-(A7)
MOVEA.L rp,A1
MOVEA.L GfxBase,A6
JSR -108(A6)
MOVEA.L (A7)+,A6
END;
END;
PROCEDURE Draw(rp : pRastPort; x : LONGINT; y : LONGINT);
BEGIN
ASM
MOVE.L A6,-(A7)
MOVEA.L rp,A1
MOVE.L x,D0
MOVE.L y,D1
MOVEA.L GfxBase,A6
JSR -246(A6)
MOVEA.L (A7)+,A6
END;
END;
PROCEDURE DrawEllipse(rp : pRastPort; xCenter : LONGINT; yCenter : LONGINT; a : LONGINT; b : LONGINT);
BEGIN
ASM
MOVE.L A6,-(A7)
MOVEA.L rp,A1
MOVE.L xCenter,D0
MOVE.L yCenter,D1
MOVE.L a,D2
MOVE.L b,D3
MOVEA.L GfxBase,A6
JSR -180(A6)
MOVEA.L (A7)+,A6
END;
END;
PROCEDURE DrawGList(rp : pRastPort; vp : pViewPort);
BEGIN
ASM
MOVE.L A6,-(A7)
MOVEA.L rp,A1
MOVEA.L vp,A0
MOVEA.L GfxBase,A6
JSR -114(A6)
MOVEA.L (A7)+,A6
END;
END;
PROCEDURE EraseRect(rp : pRastPort; xMin : LONGINT; yMin : LONGINT; xMax : LONGINT; yMax : LONGINT);
BEGIN
ASM
MOVE.L A6,-(A7)
MOVEA.L rp,A1
MOVE.L xMin,D0
MOVE.L yMin,D1
MOVE.L xMax,D2
MOVE.L yMax,D3
MOVEA.L GfxBase,A6
JSR -810(A6)
MOVEA.L (A7)+,A6
END;
END;
FUNCTION ExtendFont(font : pTextFont; fontTags : pTagItem) : ULONG;
BEGIN
ASM
MOVE.L A6,-(A7)
MOVEA.L font,A0
MOVEA.L fontTags,A1
MOVEA.L GfxBase,A6
JSR -816(A6)
MOVEA.L (A7)+,A6
MOVE.L D0,@RESULT
END;
END;
FUNCTION FindColor(cm : pColorMap; r : ULONG; g : ULONG; b : ULONG; maxcolor : LONGINT) : LONGINT;
BEGIN
ASM
MOVE.L A6,-(A7)
MOVEA.L cm,A3
MOVE.L r,D1
MOVE.L g,D2
MOVE.L b,D3
MOVE.L maxcolor,D4
MOVEA.L GfxBase,A6
JSR -1008(A6)
MOVEA.L (A7)+,A6
MOVE.L D0,@RESULT
END;
END;
FUNCTION FindDisplayInfo(displayID : ULONG) : POINTER;
BEGIN
ASM
MOVE.L A6,-(A7)
MOVE.L displayID,D0
MOVEA.L GfxBase,A6
JSR -726(A6)
MOVEA.L (A7)+,A6
MOVE.L D0,@RESULT
END;
END;
FUNCTION Flood(rp : pRastPort; mode : ULONG; x : LONGINT; y : LONGINT) : BOOLEAN;
BEGIN
ASM
MOVE.L A6,-(A7)
MOVEA.L rp,A1
MOVE.L mode,D2
MOVE.L x,D0
MOVE.L y,D1
MOVEA.L GfxBase,A6
JSR -330(A6)
MOVEA.L (A7)+,A6
TST.W D0
BEQ.B @end
MOVEQ #1,D0
@end: MOVE.B D0,@RESULT
END;
END;
PROCEDURE FontExtent(font : pTextFont; fontExtent : pTextExtent);
BEGIN
ASM
MOVE.L A6,-(A7)
MOVEA.L font,A0
MOVEA.L fontExtent,A1
MOVEA.L GfxBase,A6
JSR -762(A6)
MOVEA.L (A7)+,A6
END;
END;
PROCEDURE FreeBitMap(bm : pBitMap);
BEGIN
ASM
MOVE.L A6,-(A7)
MOVEA.L bm,A0
MOVEA.L GfxBase,A6
JSR -924(A6)
MOVEA.L (A7)+,A6
END;
END;
PROCEDURE FreeColorMap(colorMap : pColorMap);
BEGIN
ASM
MOVE.L A6,-(A7)
MOVEA.L colorMap,A0
MOVEA.L GfxBase,A6
JSR -576(A6)
MOVEA.L (A7)+,A6
END;
END;
PROCEDURE FreeCopList(copList : pCopList);
BEGIN
ASM
MOVE.L A6,-(A7)
MOVEA.L copList,A0
MOVEA.L GfxBase,A6
JSR -546(A6)
MOVEA.L (A7)+,A6
END;
END;
PROCEDURE FreeCprList(cprList : pcprlist);
BEGIN
ASM
MOVE.L A6,-(A7)
MOVEA.L cprList,A0
MOVEA.L GfxBase,A6
JSR -564(A6)
MOVEA.L (A7)+,A6
END;
END;
PROCEDURE FreeDBufInfo(dbi : pDBufInfo);
BEGIN
ASM
MOVE.L A6,-(A7)
MOVEA.L dbi,A1
MOVEA.L GfxBase,A6
JSR -972(A6)
MOVEA.L (A7)+,A6
END;
END;
PROCEDURE FreeGBuffers(anOb : pAnimOb; rp : pRastPort; flag : LONGINT);
BEGIN
ASM
MOVE.L A6,-(A7)
MOVEA.L anOb,A0
MOVEA.L rp,A1
MOVE.L flag,D0
MOVEA.L GfxBase,A6
JSR -600(A6)
MOVEA.L (A7)+,A6
END;
END;
PROCEDURE FreeRaster(p : pCHAR; width : ULONG; height : ULONG);
BEGIN
ASM
MOVE.L A6,-(A7)
MOVEA.L p,A0
MOVE.L width,D0
MOVE.L height,D1
MOVEA.L GfxBase,A6
JSR -498(A6)
MOVEA.L (A7)+,A6
END;
END;
PROCEDURE FreeSprite(num : LONGINT);
BEGIN
ASM
MOVE.L A6,-(A7)
MOVE.L num,D0
MOVEA.L GfxBase,A6
JSR -414(A6)
MOVEA.L (A7)+,A6
END;
END;
PROCEDURE FreeSpriteData(sp : pExtSprite);
BEGIN
ASM
MOVE.L A6,-(A7)
MOVEA.L sp,A2
MOVEA.L GfxBase,A6
JSR -1032(A6)
MOVEA.L (A7)+,A6
END;
END;
PROCEDURE FreeVPortCopLists(vp : pViewPort);
BEGIN
ASM
MOVE.L A6,-(A7)
MOVEA.L vp,A0
MOVEA.L GfxBase,A6
JSR -540(A6)
MOVEA.L (A7)+,A6
END;
END;
FUNCTION GetAPen(rp : pRastPort) : ULONG;
BEGIN
ASM
MOVE.L A6,-(A7)
MOVEA.L rp,A0
MOVEA.L GfxBase,A6
JSR -858(A6)
MOVEA.L (A7)+,A6
MOVE.L D0,@RESULT
END;
END;
FUNCTION GetBitMapAttr(bm : pBitMap; attrnum : ULONG) : ULONG;
BEGIN
ASM
MOVE.L A6,-(A7)
MOVEA.L bm,A0
MOVE.L attrnum,D1
MOVEA.L GfxBase,A6
JSR -960(A6)
MOVEA.L (A7)+,A6
MOVE.L D0,@RESULT
END;
END;
FUNCTION GetBPen(rp : pRastPort) : ULONG;
BEGIN
ASM
MOVE.L A6,-(A7)
MOVEA.L rp,A0
MOVEA.L GfxBase,A6
JSR -864(A6)
MOVEA.L (A7)+,A6
MOVE.L D0,@RESULT
END;
END;
FUNCTION GetColorMap(entries : LONGINT) : pColorMap;
BEGIN
ASM
MOVE.L A6,-(A7)
MOVE.L entries,D0
MOVEA.L GfxBase,A6
JSR -570(A6)
MOVEA.L (A7)+,A6
MOVE.L D0,@RESULT
END;
END;
FUNCTION GetDisplayInfoData(handle : POINTER; buf : pCHAR; size : ULONG; tagID : ULONG; displayID : ULONG) : ULONG;
BEGIN
ASM
MOVE.L A6,-(A7)
MOVEA.L handle,A0
MOVEA.L buf,A1
MOVE.L size,D0
MOVE.L tagID,D1
MOVE.L displayID,D2
MOVEA.L GfxBase,A6
JSR -756(A6)
MOVEA.L (A7)+,A6
MOVE.L D0,@RESULT
END;
END;
FUNCTION GetDrMd(rp : pRastPort) : ULONG;
BEGIN
ASM
MOVE.L A6,-(A7)
MOVEA.L rp,A0
MOVEA.L GfxBase,A6
JSR -870(A6)
MOVEA.L (A7)+,A6
MOVE.L D0,@RESULT
END;
END;
FUNCTION GetExtSpriteA(ss : pExtSprite; tags : pTagItem) : LONGINT;
BEGIN
ASM
MOVE.L A6,-(A7)
MOVEA.L ss,A2
MOVEA.L tags,A1
MOVEA.L GfxBase,A6
JSR -930(A6)
MOVEA.L (A7)+,A6
MOVE.L D0,@RESULT
END;
END;
FUNCTION GetGBuffers(anOb : pAnimOb; rp : pRastPort; flag : LONGINT) : BOOLEAN;
BEGIN
ASM
MOVE.L A6,-(A7)
MOVEA.L anOb,A0
MOVEA.L rp,A1
MOVE.L flag,D0
MOVEA.L GfxBase,A6
JSR -168(A6)
MOVEA.L (A7)+,A6
TST.W D0
BEQ.B @end
MOVEQ #1,D0
@end: MOVE.B D0,@RESULT
END;
END;
FUNCTION GetOutlinePen(rp : pRastPort) : ULONG;
BEGIN
ASM
MOVE.L A6,-(A7)
MOVEA.L rp,A0
MOVEA.L GfxBase,A6
JSR -876(A6)
MOVEA.L (A7)+,A6
MOVE.L D0,@RESULT
END;
END;
PROCEDURE GetRGB32(cm : pColorMap; firstcolor : ULONG; ncolors : ULONG; table : POINTER);
BEGIN
ASM
MOVE.L A6,-(A7)
MOVEA.L cm,A0
MOVE.L firstcolor,D0
MOVE.L ncolors,D1
MOVEA.L table,A1
MOVEA.L GfxBase,A6
JSR -900(A6)
MOVEA.L (A7)+,A6
END;
END;
FUNCTION GetRGB4(colorMap : pColorMap; entry : LONGINT) : ULONG;
BEGIN
ASM
MOVE.L A6,-(A7)
MOVEA.L colorMap,A0
MOVE.L entry,D0
MOVEA.L GfxBase,A6
JSR -582(A6)
MOVEA.L (A7)+,A6
MOVE.L D0,@RESULT
END;
END;
PROCEDURE GetRPAttrsA(rp : pRastPort; tags : pTagItem);
BEGIN
ASM
MOVE.L A6,-(A7)
MOVEA.L rp,A0
MOVEA.L tags,A1
MOVEA.L GfxBase,A6
JSR -1044(A6)
MOVEA.L (A7)+,A6
END;
END;
FUNCTION GetSprite(sprite : pSimpleSprite; num : LONGINT) : INTEGER;
BEGIN
ASM
MOVE.L A6,-(A7)
MOVEA.L sprite,A0
MOVE.L num,D0
MOVEA.L GfxBase,A6
JSR -408(A6)
MOVEA.L (A7)+,A6
MOVE.L D0,@RESULT
END;
END;
FUNCTION GetVPModeID(vp : pViewPort) : LONGINT;
BEGIN
ASM
MOVE.L A6,-(A7)
MOVEA.L vp,A0
MOVEA.L GfxBase,A6
JSR -792(A6)
MOVEA.L (A7)+,A6
MOVE.L D0,@RESULT
END;
END;
PROCEDURE GfxAssociate(associateNode : POINTER; gfxNodePtr : POINTER);
BEGIN
ASM
MOVE.L A6,-(A7)
MOVEA.L associateNode,A0
MOVEA.L gfxNodePtr,A1
MOVEA.L GfxBase,A6
JSR -672(A6)
MOVEA.L (A7)+,A6
END;
END;
PROCEDURE GfxFree(gfxNodePtr : POINTER);
BEGIN
ASM
MOVE.L A6,-(A7)
MOVEA.L gfxNodePtr,A0
MOVEA.L GfxBase,A6
JSR -666(A6)
MOVEA.L (A7)+,A6
END;
END;
FUNCTION GfxLookUp(associateNode : POINTER) : POINTER;
BEGIN
ASM
MOVE.L A6,-(A7)
MOVEA.L associateNode,A0
MOVEA.L GfxBase,A6
JSR -702(A6)
MOVEA.L (A7)+,A6
MOVE.L D0,@RESULT
END;
END;
FUNCTION GfxNew(gfxNodeType : ULONG) : POINTER;
BEGIN
ASM
MOVE.L A6,-(A7)
MOVE.L gfxNodeType,D0
MOVEA.L GfxBase,A6
JSR -660(A6)
MOVEA.L (A7)+,A6
MOVE.L D0,@RESULT
END;
END;
PROCEDURE InitArea(areaInfo : pAreaInfo; vectorBuffer : POINTER; maxVectors : LONGINT);
BEGIN
ASM
MOVE.L A6,-(A7)
MOVEA.L areaInfo,A0
MOVEA.L vectorBuffer,A1
MOVE.L maxVectors,D0
MOVEA.L GfxBase,A6
JSR -282(A6)
MOVEA.L (A7)+,A6
END;
END;
PROCEDURE InitBitMap(bitMap : pBitMap; depth : LONGINT; width : LONGINT; height : LONGINT);
BEGIN
ASM
MOVE.L A6,-(A7)
MOVEA.L bitMap,A0
MOVE.L depth,D0
MOVE.L width,D1
MOVE.L height,D2
MOVEA.L GfxBase,A6
JSR -390(A6)
MOVEA.L (A7)+,A6
END;
END;
PROCEDURE InitGels(head : pVSprite; tail : pVSprite; gelsInfo : pGelsInfo);
BEGIN
ASM
MOVE.L A6,-(A7)
MOVEA.L head,A0
MOVEA.L tail,A1
MOVEA.L gelsInfo,A2
MOVEA.L GfxBase,A6
JSR -120(A6)
MOVEA.L (A7)+,A6
END;
END;
PROCEDURE InitGMasks(anOb : pAnimOb);
BEGIN
ASM
MOVE.L A6,-(A7)
MOVEA.L anOb,A0
MOVEA.L GfxBase,A6
JSR -174(A6)
MOVEA.L (A7)+,A6
END;
END;
PROCEDURE InitMasks(vSprite : pVSprite);
BEGIN
ASM
MOVE.L A6,-(A7)
MOVEA.L vSprite,A0
MOVEA.L GfxBase,A6
JSR -126(A6)
MOVEA.L (A7)+,A6
END;
END;
PROCEDURE InitRastPort(rp : pRastPort);
BEGIN
ASM
MOVE.L A6,-(A7)
MOVEA.L rp,A1
MOVEA.L GfxBase,A6
JSR -198(A6)
MOVEA.L (A7)+,A6
END;
END;
FUNCTION InitTmpRas(tmpRas : pTmpRas; buffer : pCHAR; size : LONGINT) : pTmpRas;
BEGIN
ASM
MOVE.L A6,-(A7)
MOVEA.L tmpRas,A0
MOVEA.L buffer,A1
MOVE.L size,D0
MOVEA.L GfxBase,A6
JSR -468(A6)
MOVEA.L (A7)+,A6
MOVE.L D0,@RESULT
END;
END;
PROCEDURE InitView(view : pView);
BEGIN
ASM
MOVE.L A6,-(A7)
MOVEA.L view,A1
MOVEA.L GfxBase,A6
JSR -360(A6)
MOVEA.L (A7)+,A6
END;
END;
PROCEDURE InitVPort(vp : pViewPort);
BEGIN
ASM
MOVE.L A6,-(A7)
MOVEA.L vp,A0
MOVEA.L GfxBase,A6
JSR -204(A6)
MOVEA.L (A7)+,A6
END;
END;
PROCEDURE LoadRGB32(vp : pViewPort; table : POINTER);
BEGIN
ASM
MOVE.L A6,-(A7)
MOVEA.L vp,A0
MOVEA.L table,A1
MOVEA.L GfxBase,A6
JSR -882(A6)
MOVEA.L (A7)+,A6
END;
END;
PROCEDURE LoadRGB4(vp : pViewPort; colors : POINTER; count : LONGINT);
BEGIN
ASM
MOVE.L A6,-(A7)
MOVEA.L vp,A0
MOVEA.L colors,A1
MOVE.L count,D0
MOVEA.L GfxBase,A6
JSR -192(A6)
MOVEA.L (A7)+,A6
END;
END;
PROCEDURE LoadView(view : pView);
BEGIN
ASM
MOVE.L A6,-(A7)
MOVEA.L view,A1
MOVEA.L GfxBase,A6
JSR -222(A6)
MOVEA.L (A7)+,A6
END;
END;
PROCEDURE LockLayerRom(layer : pLayer);
BEGIN
ASM
MOVE.L A6,-(A7)
MOVEA.L layer,A5
MOVEA.L GfxBase,A6
JSR -432(A6)
MOVEA.L (A7)+,A6
END;
END;
FUNCTION MakeVPort(view : pView; vp : pViewPort) : ULONG;
BEGIN
ASM
MOVE.L A6,-(A7)
MOVEA.L view,A0
MOVEA.L vp,A1
MOVEA.L GfxBase,A6
JSR -216(A6)
MOVEA.L (A7)+,A6
MOVE.L D0,@RESULT
END;
END;
FUNCTION ModeNotAvailable(modeID : ULONG) : LONGINT;
BEGIN
ASM
MOVE.L A6,-(A7)
MOVE.L modeID,D0
MOVEA.L GfxBase,A6
JSR -798(A6)
MOVEA.L (A7)+,A6
MOVE.L D0,@RESULT
END;
END;
PROCEDURE Move(rp : pRastPort; x : LONGINT; y : LONGINT);
BEGIN
ASM
MOVE.L A6,-(A7)
MOVEA.L rp,A1
MOVE.L x,D0
MOVE.L y,D1
MOVEA.L GfxBase,A6
JSR -240(A6)
MOVEA.L (A7)+,A6
END;
END;
PROCEDURE MoveSprite(vp : pViewPort; sprite : pSimpleSprite; x : LONGINT; y : LONGINT);
BEGIN
ASM
MOVE.L A6,-(A7)
MOVEA.L vp,A0
MOVEA.L sprite,A1
MOVE.L x,D0
MOVE.L y,D1
MOVEA.L GfxBase,A6
JSR -426(A6)
MOVEA.L (A7)+,A6
END;
END;
FUNCTION MrgCop(view : pView) : ULONG;
BEGIN
ASM
MOVE.L A6,-(A7)
MOVEA.L view,A1
MOVEA.L GfxBase,A6
JSR -210(A6)
MOVEA.L (A7)+,A6
MOVE.L D0,@RESULT
END;
END;
FUNCTION NewRegion : pRegion;
BEGIN
ASM
MOVE.L A6,-(A7)
MOVEA.L GfxBase,A6
JSR -516(A6)
MOVEA.L (A7)+,A6
MOVE.L D0,@RESULT
END;
END;
FUNCTION NextDisplayInfo(displayID : ULONG) : ULONG;
BEGIN
ASM
MOVE.L A6,-(A7)
MOVE.L displayID,D0
MOVEA.L GfxBase,A6
JSR -732(A6)
MOVEA.L (A7)+,A6
MOVE.L D0,@RESULT
END;
END;
FUNCTION ObtainBestPenA(cm : pColorMap; r : ULONG; g : ULONG; b : ULONG; tags : pTagItem) : LONGINT;
BEGIN
ASM
MOVE.L A6,-(A7)
MOVEA.L cm,A0
MOVE.L r,D1
MOVE.L g,D2
MOVE.L b,D3
MOVEA.L tags,A1
MOVEA.L GfxBase,A6
JSR -840(A6)
MOVEA.L (A7)+,A6
MOVE.L D0,@RESULT
END;
END;
FUNCTION ObtainPen(cm : pColorMap; n : ULONG; r : ULONG; g : ULONG; b : ULONG; f : LONGINT) : ULONG;
BEGIN
ASM
MOVE.L A6,-(A7)
MOVEA.L cm,A0
MOVE.L n,D0
MOVE.L r,D1
MOVE.L g,D2
MOVE.L b,D3
MOVE.L f,D4
MOVEA.L GfxBase,A6
JSR -954(A6)
MOVEA.L (A7)+,A6
MOVE.L D0,@RESULT
END;
END;
FUNCTION OpenFont(textAttr : pTextAttr) : pTextFont;
BEGIN
ASM
MOVE.L A6,-(A7)
MOVEA.L textAttr,A0
MOVEA.L GfxBase,A6
JSR -072(A6)
MOVEA.L (A7)+,A6
MOVE.L D0,@RESULT
END;
END;
FUNCTION OpenMonitor(monitorName : pCHAR; displayID : ULONG) : pMonitorSpec;
BEGIN
ASM
MOVE.L A6,-(A7)
MOVEA.L monitorName,A1
MOVE.L displayID,D0
MOVEA.L GfxBase,A6
JSR -714(A6)
MOVEA.L (A7)+,A6
MOVE.L D0,@RESULT
END;
END;
FUNCTION OrRectRegion(region : pRegion; rectangle : pRectangle) : BOOLEAN;
BEGIN
ASM
MOVE.L A6,-(A7)
MOVEA.L region,A0
MOVEA.L rectangle,A1
MOVEA.L GfxBase,A6
JSR -510(A6)
MOVEA.L (A7)+,A6
TST.W D0
BEQ.B @end
MOVEQ #1,D0
@end: MOVE.B D0,@RESULT
END;
END;
FUNCTION OrRegionRegion(srcRegion : pRegion; destRegion : pRegion) : BOOLEAN;
BEGIN
ASM
MOVE.L A6,-(A7)
MOVEA.L srcRegion,A0
MOVEA.L destRegion,A1
MOVEA.L GfxBase,A6
JSR -612(A6)
MOVEA.L (A7)+,A6
TST.W D0
BEQ.B @end
MOVEQ #1,D0
@end: MOVE.B D0,@RESULT
END;
END;
PROCEDURE OwnBlitter;
BEGIN
ASM
MOVE.L A6,-(A7)
MOVEA.L GfxBase,A6
JSR -456(A6)
MOVEA.L (A7)+,A6
END;
END;
PROCEDURE PolyDraw(rp : pRastPort; count : LONGINT; polyTable : POINTER);
BEGIN
ASM
MOVE.L A6,-(A7)
MOVEA.L rp,A1
MOVE.L count,D0
MOVEA.L polyTable,A0
MOVEA.L GfxBase,A6
JSR -336(A6)
MOVEA.L (A7)+,A6
END;
END;
PROCEDURE QBlit(blit : pbltnode);
BEGIN
ASM
MOVE.L A6,-(A7)
MOVEA.L blit,A1
MOVEA.L GfxBase,A6
JSR -276(A6)
MOVEA.L (A7)+,A6
END;
END;
PROCEDURE QBSBlit(blit : pbltnode);
BEGIN
ASM
MOVE.L A6,-(A7)
MOVEA.L blit,A1
MOVEA.L GfxBase,A6
JSR -294(A6)
MOVEA.L (A7)+,A6
END;
END;
FUNCTION ReadPixel(rp : pRastPort; x : LONGINT; y : LONGINT) : ULONG;
BEGIN
ASM
MOVE.L A6,-(A7)
MOVEA.L rp,A1
MOVE.L x,D0
MOVE.L y,D1
MOVEA.L GfxBase,A6
JSR -318(A6)
MOVEA.L (A7)+,A6
MOVE.L D0,@RESULT
END;
END;
FUNCTION ReadPixelArray8(rp : pRastPort; xstart : ULONG; ystart : ULONG; xstop : ULONG; ystop : ULONG; array_ : pCHAR; temprp : pRastPort) : LONGINT;
BEGIN
ASM
MOVE.L A6,-(A7)
MOVEA.L rp,A0
MOVE.L xstart,D0
MOVE.L ystart,D1
MOVE.L xstop,D2
MOVE.L ystop,D3
MOVEA.L array_,A2
MOVEA.L temprp,A1
MOVEA.L GfxBase,A6
JSR -780(A6)
MOVEA.L (A7)+,A6
MOVE.L D0,@RESULT
END;
END;
FUNCTION ReadPixelLine8(rp : pRastPort; xstart : ULONG; ystart : ULONG; width : ULONG; array_ : pCHAR; tempRP : pRastPort) : LONGINT;
BEGIN
ASM
MOVE.L A6,-(A7)
MOVEA.L rp,A0
MOVE.L xstart,D0
MOVE.L ystart,D1
MOVE.L width,D2
MOVEA.L array_,A2
MOVEA.L tempRP,A1
MOVEA.L GfxBase,A6
JSR -768(A6)
MOVEA.L (A7)+,A6
MOVE.L D0,@RESULT
END;
END;
PROCEDURE RectFill(rp : pRastPort; xMin : LONGINT; yMin : LONGINT; xMax : LONGINT; yMax : LONGINT);
BEGIN
ASM
MOVE.L A6,-(A7)
MOVEA.L rp,A1
MOVE.L xMin,D0
MOVE.L yMin,D1
MOVE.L xMax,D2
MOVE.L yMax,D3
MOVEA.L GfxBase,A6
JSR -306(A6)
MOVEA.L (A7)+,A6
END;
END;
PROCEDURE ReleasePen(cm : pColorMap; n : ULONG);
BEGIN
ASM
MOVE.L A6,-(A7)
MOVEA.L cm,A0
MOVE.L n,D0
MOVEA.L GfxBase,A6
JSR -948(A6)
MOVEA.L (A7)+,A6
END;
END;
PROCEDURE RemFont(textFont : pTextFont);
BEGIN
ASM
MOVE.L A6,-(A7)
MOVEA.L textFont,A1
MOVEA.L GfxBase,A6
JSR -486(A6)
MOVEA.L (A7)+,A6
END;
END;
PROCEDURE RemIBob(bob : pBob; rp : pRastPort; vp : pViewPort);
BEGIN
ASM
MOVE.L A6,-(A7)
MOVEA.L bob,A0
MOVEA.L rp,A1
MOVEA.L vp,A2
MOVEA.L GfxBase,A6
JSR -132(A6)
MOVEA.L (A7)+,A6
END;
END;
PROCEDURE RemVSprite(vSprite : pVSprite);
BEGIN
ASM
MOVE.L A6,-(A7)
MOVEA.L vSprite,A0
MOVEA.L GfxBase,A6
JSR -138(A6)
MOVEA.L (A7)+,A6
END;
END;
FUNCTION ScalerDiv(factor : ULONG; numerator : ULONG; denominator : ULONG) : WORD;
BEGIN
ASM
MOVE.L A6,-(A7)
MOVE.L factor,D0
MOVE.L numerator,D1
MOVE.L denominator,D2
MOVEA.L GfxBase,A6
JSR -684(A6)
MOVEA.L (A7)+,A6
MOVE.L D0,@RESULT
END;
END;
PROCEDURE ScrollRaster(rp : pRastPort; dx : LONGINT; dy : LONGINT; xMin : LONGINT; yMin : LONGINT; xMax : LONGINT; yMax : LONGINT);
BEGIN
ASM
MOVE.L A6,-(A7)
MOVEA.L rp,A1
MOVE.L dx,D0
MOVE.L dy,D1
MOVE.L xMin,D2
MOVE.L yMin,D3
MOVE.L xMax,D4
MOVE.L yMax,D5
MOVEA.L GfxBase,A6
JSR -396(A6)
MOVEA.L (A7)+,A6
END;
END;
PROCEDURE ScrollRasterBF(rp : pRastPort; dx : LONGINT; dy : LONGINT; xMin : LONGINT; yMin : LONGINT; xMax : LONGINT; yMax : LONGINT);
BEGIN
ASM
MOVE.L A6,-(A7)
MOVEA.L rp,A1
MOVE.L dx,D0
MOVE.L dy,D1
MOVE.L xMin,D2
MOVE.L yMin,D3
MOVE.L xMax,D4
MOVE.L yMax,D5
MOVEA.L GfxBase,A6
JSR -1002(A6)
MOVEA.L (A7)+,A6
END;
END;
PROCEDURE ScrollVPort(vp : pViewPort);
BEGIN
ASM
MOVE.L A6,-(A7)
MOVEA.L vp,A0
MOVEA.L GfxBase,A6
JSR -588(A6)
MOVEA.L (A7)+,A6
END;
END;
PROCEDURE SetABPenDrMd(rp : pRastPort; apen : ULONG; bpen : ULONG; drawmode : ULONG);
BEGIN
ASM
MOVE.L A6,-(A7)
MOVEA.L rp,A1
MOVE.L apen,D0
MOVE.L bpen,D1
MOVE.L drawmode,D2
MOVEA.L GfxBase,A6
JSR -894(A6)
MOVEA.L (A7)+,A6
END;
END;
PROCEDURE SetAPen(rp : pRastPort; pen : ULONG);
BEGIN
ASM
MOVE.L A6,-(A7)
MOVEA.L rp,A1
MOVE.L pen,D0
MOVEA.L GfxBase,A6
JSR -342(A6)
MOVEA.L (A7)+,A6
END;
END;
PROCEDURE SetBPen(rp : pRastPort; pen : ULONG);
BEGIN
ASM
MOVE.L A6,-(A7)
MOVEA.L rp,A1
MOVE.L pen,D0
MOVEA.L GfxBase,A6
JSR -348(A6)
MOVEA.L (A7)+,A6
END;
END;
FUNCTION SetChipRev(want : ULONG) : ULONG;
BEGIN
ASM
MOVE.L A6,-(A7)
MOVE.L want,D0
MOVEA.L GfxBase,A6
JSR -888(A6)
MOVEA.L (A7)+,A6
MOVE.L D0,@RESULT
END;
END;
PROCEDURE SetCollision(num : ULONG; routine : tPROCEDURE; gelsInfo : pGelsInfo);
BEGIN
ASM
MOVE.L A6,-(A7)
MOVE.L num,D0
MOVEA.L routine,A0
MOVEA.L gelsInfo,A1
MOVEA.L GfxBase,A6
JSR -144(A6)
MOVEA.L (A7)+,A6
END;
END;
PROCEDURE SetDrMd(rp : pRastPort; drawMode : ULONG);
BEGIN
ASM
MOVE.L A6,-(A7)
MOVEA.L rp,A1
MOVE.L drawMode,D0
MOVEA.L GfxBase,A6
JSR -354(A6)
MOVEA.L (A7)+,A6
END;
END;
FUNCTION SetFont(rp : pRastPort; textFont : pTextFont) : LONGINT;
BEGIN
ASM
MOVE.L A6,-(A7)
MOVEA.L rp,A1
MOVEA.L textFont,A0
MOVEA.L GfxBase,A6
JSR -066(A6)
MOVEA.L (A7)+,A6
MOVE.L D0,@RESULT
END;
END;
PROCEDURE SetMaxPen(rp : pRastPort; maxpen : ULONG);
BEGIN
ASM
MOVE.L A6,-(A7)
MOVEA.L rp,A0
MOVE.L maxpen,D0
MOVEA.L GfxBase,A6
JSR -990(A6)
MOVEA.L (A7)+,A6
END;
END;
FUNCTION SetOutlinePen(rp : pRastPort; pen : ULONG) : ULONG;
BEGIN
ASM
MOVE.L A6,-(A7)
MOVEA.L rp,A0
MOVE.L pen,D0
MOVEA.L GfxBase,A6
JSR -978(A6)
MOVEA.L (A7)+,A6
MOVE.L D0,@RESULT
END;
END;
PROCEDURE SetRast(rp : pRastPort; pen : ULONG);
BEGIN
ASM
MOVE.L A6,-(A7)
MOVEA.L rp,A1
MOVE.L pen,D0
MOVEA.L GfxBase,A6
JSR -234(A6)
MOVEA.L (A7)+,A6
END;
END;
PROCEDURE SetRGB32(vp : pViewPort; n : ULONG; r : ULONG; g : ULONG; b : ULONG);
BEGIN
ASM
MOVE.L A6,-(A7)
MOVEA.L vp,A0
MOVE.L n,D0
MOVE.L r,D1
MOVE.L g,D2
MOVE.L b,D3
MOVEA.L GfxBase,A6
JSR -852(A6)
MOVEA.L (A7)+,A6
END;
END;
PROCEDURE SetRGB32CM(cm : pColorMap; n : ULONG; r : ULONG; g : ULONG; b : ULONG);
BEGIN
ASM
MOVE.L A6,-(A7)
MOVEA.L cm,A0
MOVE.L n,D0
MOVE.L r,D1
MOVE.L g,D2
MOVE.L b,D3
MOVEA.L GfxBase,A6
JSR -996(A6)
MOVEA.L (A7)+,A6
END;
END;
PROCEDURE SetRGB4(vp : pViewPort; index : LONGINT; red : ULONG; green : ULONG; blue : ULONG);
BEGIN
ASM
MOVE.L A6,-(A7)
MOVEA.L vp,A0
MOVE.L index,D0
MOVE.L red,D1
MOVE.L green,D2
MOVE.L blue,D3
MOVEA.L GfxBase,A6
JSR -288(A6)
MOVEA.L (A7)+,A6
END;
END;
PROCEDURE SetRGB4CM(colorMap : pColorMap; index : LONGINT; red : ULONG; green : ULONG; blue : ULONG);
BEGIN
ASM
MOVE.L A6,-(A7)
MOVEA.L colorMap,A0
MOVE.L index,D0
MOVE.L red,D1
MOVE.L green,D2
MOVE.L blue,D3
MOVEA.L GfxBase,A6
JSR -630(A6)
MOVEA.L (A7)+,A6
END;
END;
PROCEDURE SetRPAttrsA(rp : pRastPort; tags : pTagItem);
BEGIN
ASM
MOVE.L A6,-(A7)
MOVEA.L rp,A0
MOVEA.L tags,A1
MOVEA.L GfxBase,A6
JSR -1038(A6)
MOVEA.L (A7)+,A6
END;
END;
FUNCTION SetSoftStyle(rp : pRastPort; style : ULONG; enable : ULONG) : ULONG;
BEGIN
ASM
MOVE.L A6,-(A7)
MOVEA.L rp,A1
MOVE.L style,D0
MOVE.L enable,D1
MOVEA.L GfxBase,A6
JSR -090(A6)
MOVEA.L (A7)+,A6
MOVE.L D0,@RESULT
END;
END;
FUNCTION SetWriteMask(rp : pRastPort; msk : ULONG) : ULONG;
BEGIN
ASM
MOVE.L A6,-(A7)
MOVEA.L rp,A0
MOVE.L msk,D0
MOVEA.L GfxBase,A6
JSR -984(A6)
MOVEA.L (A7)+,A6
MOVE.L D0,@RESULT
END;
END;
PROCEDURE SortGList(rp : pRastPort);
BEGIN
ASM
MOVE.L A6,-(A7)
MOVEA.L rp,A1
MOVEA.L GfxBase,A6
JSR -150(A6)
MOVEA.L (A7)+,A6
END;
END;
PROCEDURE StripFont(font : pTextFont);
BEGIN
ASM
MOVE.L A6,-(A7)
MOVEA.L font,A0
MOVEA.L GfxBase,A6
JSR -822(A6)
MOVEA.L (A7)+,A6
END;
END;
PROCEDURE SyncSBitMap(layer : pLayer);
BEGIN
ASM
MOVE.L A6,-(A7)
MOVEA.L layer,A0
MOVEA.L GfxBase,A6
JSR -444(A6)
MOVEA.L (A7)+,A6
END;
END;
FUNCTION Text(rp : pRastPort; string_ : pCHAR; count : ULONG) : LONGINT;
BEGIN
ASM
MOVE.L A6,-(A7)
MOVEA.L rp,A1
MOVEA.L string_,A0
MOVE.L count,D0
MOVEA.L GfxBase,A6
JSR -060(A6)
MOVEA.L (A7)+,A6
MOVE.L D0,@RESULT
END;
END;
FUNCTION TextExtent(rp : pRastPort; string_ : pCHAR; count : LONGINT; textExtent : pTextExtent) : INTEGER;
BEGIN
ASM
MOVE.L A6,-(A7)
MOVEA.L rp,A1
MOVEA.L string_,A0
MOVE.L count,D0
MOVEA.L textExtent,A2
MOVEA.L GfxBase,A6
JSR -690(A6)
MOVEA.L (A7)+,A6
MOVE.L D0,@RESULT
END;
END;
FUNCTION TextFit(rp : pRastPort; string_ : pCHAR; strLen : ULONG; textExtent : pTextExtent; constrainingExtent : pTextExtent; strDirection : LONGINT; constrainingBitWidth : ULONG; constrainingBitHeight : ULONG) : ULONG;
BEGIN
ASM
MOVE.L A6,-(A7)
MOVEA.L rp,A1
MOVEA.L string_,A0
MOVE.L strLen,D0
MOVEA.L textExtent,A2
MOVEA.L constrainingExtent,A3
MOVE.L strDirection,D1
MOVE.L constrainingBitWidth,D2
MOVE.L constrainingBitHeight,D3
MOVEA.L GfxBase,A6
JSR -696(A6)
MOVEA.L (A7)+,A6
MOVE.L D0,@RESULT
END;
END;
FUNCTION TextLength(rp : pRastPort; string_ : pCHAR; count : ULONG) : INTEGER;
BEGIN
ASM
MOVE.L A6,-(A7)
MOVEA.L rp,A1
MOVEA.L string_,A0
MOVE.L count,D0
MOVEA.L GfxBase,A6
JSR -054(A6)
MOVEA.L (A7)+,A6
MOVE.L D0,@RESULT
END;
END;
FUNCTION UCopperListInit(uCopList : pUCopList; n : LONGINT) : pCopList;
BEGIN
ASM
MOVE.L A6,-(A7)
MOVEA.L uCopList,A0
MOVE.L n,D0
MOVEA.L GfxBase,A6
JSR -594(A6)
MOVEA.L (A7)+,A6
MOVE.L D0,@RESULT
END;
END;
PROCEDURE UnlockLayerRom(layer : pLayer);
BEGIN
ASM
MOVE.L A6,-(A7)
MOVEA.L layer,A5
MOVEA.L GfxBase,A6
JSR -438(A6)
MOVEA.L (A7)+,A6
END;
END;
FUNCTION VBeamPos : LONGINT;
BEGIN
ASM
MOVE.L A6,-(A7)
MOVEA.L GfxBase,A6
JSR -384(A6)
MOVEA.L (A7)+,A6
MOVE.L D0,@RESULT
END;
END;
FUNCTION VideoControl(colorMap : pColorMap; tagarray : pTagItem) : BOOLEAN;
BEGIN
ASM
MOVE.L A6,-(A7)
MOVEA.L colorMap,A0
MOVEA.L tagarray,A1
MOVEA.L GfxBase,A6
JSR -708(A6)
MOVEA.L (A7)+,A6
TST.W D0
BEQ.B @end
MOVEQ #1,D0
@end: MOVE.B D0,@RESULT
END;
END;
PROCEDURE WaitBlit;
BEGIN
ASM
MOVE.L A6,-(A7)
MOVEA.L GfxBase,A6
JSR -228(A6)
MOVEA.L (A7)+,A6
END;
END;
PROCEDURE WaitBOVP(vp : pViewPort);
BEGIN
ASM
MOVE.L A6,-(A7)
MOVEA.L vp,A0
MOVEA.L GfxBase,A6
JSR -402(A6)
MOVEA.L (A7)+,A6
END;
END;
PROCEDURE WaitTOF;
BEGIN
ASM
MOVE.L A6,-(A7)
MOVEA.L GfxBase,A6
JSR -270(A6)
MOVEA.L (A7)+,A6
END;
END;
FUNCTION WeighTAMatch(reqTextAttr : pTextAttr; targetTextAttr : pTextAttr; targetTags : pTagItem) : INTEGER;
BEGIN
ASM
MOVE.L A6,-(A7)
MOVEA.L reqTextAttr,A0
MOVEA.L targetTextAttr,A1
MOVEA.L targetTags,A2
MOVEA.L GfxBase,A6
JSR -804(A6)
MOVEA.L (A7)+,A6
MOVE.L D0,@RESULT
END;
END;
PROCEDURE WriteChunkyPixels(rp : pRastPort; xstart : ULONG; ystart : ULONG; xstop : ULONG; ystop : ULONG; array_ : pCHAR; bytesperrow : LONGINT);
BEGIN
ASM
MOVE.L A6,-(A7)
MOVEA.L rp,A0
MOVE.L xstart,D0
MOVE.L ystart,D1
MOVE.L xstop,D2
MOVE.L ystop,D3
MOVEA.L array_,A2
MOVE.L bytesperrow,D4
MOVEA.L GfxBase,A6
JSR -1056(A6)
MOVEA.L (A7)+,A6
END;
END;
FUNCTION WritePixel(rp : pRastPort; x : LONGINT; y : LONGINT) : LONGINT;
BEGIN
ASM
MOVE.L A6,-(A7)
MOVEA.L rp,A1
MOVE.L x,D0
MOVE.L y,D1
MOVEA.L GfxBase,A6
JSR -324(A6)
MOVEA.L (A7)+,A6
MOVE.L D0,@RESULT
END;
END;
FUNCTION WritePixelArray8(rp : pRastPort; xstart : ULONG; ystart : ULONG; xstop : ULONG; ystop : ULONG; array_ : pCHAR; temprp : pRastPort) : LONGINT;
BEGIN
ASM
MOVE.L A6,-(A7)
MOVEA.L rp,A0
MOVE.L xstart,D0
MOVE.L ystart,D1
MOVE.L xstop,D2
MOVE.L ystop,D3
MOVEA.L array_,A2
MOVEA.L temprp,A1
MOVEA.L GfxBase,A6
JSR -786(A6)
MOVEA.L (A7)+,A6
MOVE.L D0,@RESULT
END;
END;
FUNCTION WritePixelLine8(rp : pRastPort; xstart : ULONG; ystart : ULONG; width : ULONG; array_ : pCHAR; tempRP : pRastPort) : LONGINT;
BEGIN
ASM
MOVE.L A6,-(A7)
MOVEA.L rp,A0
MOVE.L xstart,D0
MOVE.L ystart,D1
MOVE.L width,D2
MOVEA.L array_,A2
MOVEA.L tempRP,A1
MOVEA.L GfxBase,A6
JSR -774(A6)
MOVEA.L (A7)+,A6
MOVE.L D0,@RESULT
END;
END;
FUNCTION XorRectRegion(region : pRegion; rectangle : pRectangle) : BOOLEAN;
BEGIN
ASM
MOVE.L A6,-(A7)
MOVEA.L region,A0
MOVEA.L rectangle,A1
MOVEA.L GfxBase,A6
JSR -558(A6)
MOVEA.L (A7)+,A6
TST.W D0
BEQ.B @end
MOVEQ #1,D0
@end: MOVE.B D0,@RESULT
END;
END;
FUNCTION XorRegionRegion(srcRegion : pRegion; destRegion : pRegion) : BOOLEAN;
BEGIN
ASM
MOVE.L A6,-(A7)
MOVEA.L srcRegion,A0
MOVEA.L destRegion,A1
MOVEA.L GfxBase,A6
JSR -618(A6)
MOVEA.L (A7)+,A6
TST.W D0
BEQ.B @end
MOVEQ #1,D0
@end: MOVE.B D0,@RESULT
END;
END;
END. (* UNIT GRAPHICS *)